XR for Learning – June 3, 2020

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Augmented, Virtual, and other mixed reality technologies are rapidly emerging and advancing, creating new and exciting opportunities for training and education. XR for Learning collects some of the best XR content that learning professionals can learn from.

Here’s this week’s recommended content.

How Medics Are Using Mixed Reality to Treat COVID-19 Patients by Gergana Mileva
The pandemic is forcing many organizations to innovate their practices, including using tools like augmented reality. This post by Gergana Mileva looks at how the medical field is leveraging AR to treat patients in the context of COVID-19.

Hand Tracking On Oculus Quest: Grasping The Basics by Peter Graham
Virtual reality reached another milestone in its evolution recently with the release of hand-tracking. This post by Peter Graham explains how hand-tracking works, and how it can enhance VR experiences. 

Getting Back To Work: Succeeding With Virtual Reality by Bill Brandon
As the world slowly returns to normal, organizations are beginning to plan for workers to return to their offices. In this post Bill Brandon interviews Derek Belch to examine the role virtual reality and other mixed reality platforms will play in bringing people back to work.

Will Covid-Era Urgency Accelerate AR? by Dirk Schart
The disruptions caused by working from home have in many ways accelerated the adoption of augmented reality in enterprise markets. This post by Dirk Schart looks at the drivers that are creating urgency around AR, and what those drivers may tell us about future adoption of augmented reality.

Oculus for Business: Enterprise-charged VR is here by Mark Dugdale
Launching a virtual reality program can seem like a daunting endeavor, so it’s natural that orgainzations are looking for partners that may be able to provide support and/or an all-in-one deployment package. This post by Mark Dugdale examines a major new player in this market, Oculus for Business, which recently left BETA and is now openly available.

What Exactly is LXD?

Research into how we learn, coupled with greater demands by organizations for more effective and less intrusive workflow solutions, have forced traditional instructional design to evolve. The emergence of Learning Experience Design (LXD) is a convergence of the best practices from ID, learning technology, educational research, design thinking, and UX. But what is this new perspective on design, and what does it mean to the future of learning and development?

The Learning Experience Design Online Conference explores the roots LXD has in science, technology, and ID, and provides resources for incorporating these skills into your work. We’ll explore various examples of LXD in practice, providing context that will help shift the mindsets of you, your team, and your organization to move your approaches to learning forward.

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