In light of the ongoing COVID-19 crisis, this week’s resources continue to have the dual focus of providing resources that can help us navigate this troubling time, while also giving us new ways to expand the view we have on the work we do as L&D professionals.
Here’s a summary of this week’s content:
- Tips and takeaways from two case studies of moving to virtual classrooms
- An important list of resources that can help us all fight systemic racism
- A look at the design choices that help make odd ideas into great game experiences
- Five ways to make sure your value is seen while working from home
- A look at the sameness of web design, and what it may mean for elearning
Nuts and Bolts: Moving to Virtual? A Tale of Two Companies by Jane Bozarth
One of the best ways to try something new is to learn from those who have already walked the path before you. This post by Jane Bozarth looks at two different case studies of companies that needed to move to virtual in response to COVID-19, including tips and takeaways you can apply in your own work.
Anti-Racism Resources compiled by Sarah Sophie Flicker & Alyssa Klein
The shocking killing of George Floyd has ignited a global call to finally address systemic racism. This document from Sarah Sophie Flicker & Alyssa Klein shares a comprehensive list of resources that can increase our awareness and understanding of the problem and how we as individuals can contribute to positive change. It’s also a good example of how mindful curation around a topic can serve as a great tool for creating learning resources.
25 Games That Could Have Sucked, But Were Actually Great by Miri Teixeira
One of the things I enjoy about playing games is picking apart the design of the experiences. Sometimes the difference between a good game and a bad game isn’t in the premise; it’s in the design used to bring that premise to life. This post by Miri Teixeira explores a number of games that in theory sound bad, but in practice are highly regarded. I share it here as inspiration for your own design ideas, gaming or otherwise.
5 Ways to Demonstrate Your Value — Remotely by Elizabeth Grace Saunders
Layoffs associated with the pandemic crisis have left many feeling insecure in their work. This can be compounded by the isolation of working from home, and the feeling that the value you bring to your organization isn’t being seen. This post by Elizabeth Grace Saunders looks at a few specific things you can do to make your contribution more visible.
Is This a Problem with E-Learning Today? by Tom Kuhlmann
I like this post by Tom Kuhlmann for two reasons. First, it’s placing a spotlight on an interesting question – how can our elearning avoid the “sameness” we often see in web design? Secondly, it’s also a post that isn’t about a solution; it focuses on understanding of the problem, asking the reader to reflect and share their own thoughts.
What Exactly is LXD?
Research into how we learn, coupled with greater demands by organizations for more effective and less intrusive workflow solutions, have forced traditional instructional design to evolve. The emergence of Learning Experience Design (LXD) is a convergence of the best practices from ID, learning technology, educational research, design thinking, and UX. But what is this new perspective on design, and what does it mean to the future of learning and development?
The Learning Experience Design Online Conference explores the roots LXD has in science, technology, and ID, and provides resources for incorporating these skills into your work. We’ll explore various examples of LXD in practice, providing context that will help shift the mindsets of you, your team, and your organization to move your approaches to learning forward.