I read through a number of articles and blog posts each day as part of my professional development. Each week, I curate a few of my favorites, including a brief introduction explaining why I find the post to be of value, and recommend you read it.
Here’s a summary of this week’s content:
- Three things to keep in mind when supporting skill-based hiring and training
- Examples of how augmented reality is poised to transform the ways we approach work
- The important relationship between leadership and management
- How to recognize and combat creative burnout
- A look at some of the drawbacks of typical elearning course formats
3 Pitfalls to Avoid in Shift to Skills-Based Hiring, Training
Many organizations have shifted away from degree-focused hiring and are instead focusing on hiring people based on demonstrated application of specific skills. While there is a lot to be excited about from this shift, it also has some potential risks, as this post from Lynne McNamee explores.
Can AR Streamline Warehouse Work?
Augmented reality is slowly gaining traction in the consumer space, but it’s potential in workplaces could be even greater. This post by Mike Boland looks at three unique use cases for AR in the workplace, each of which provides a powerful example of how AR can transform the ways we approach work.
The Best Managers Are Leaders — and Vice Versa
The complicated relationship between leadership and management has been explored for decades, often focusing on each as very different approaches for people to choose. This post by James Bailey takes a different view, examining why both are needed in today’s world.
We Don’t Talk About Creative Burnout – This Is Why We Should
Instructional Designers create a LOT of content. The increasing demand for more content can often lead to creative burnout, which can make the learning programs we create less effective. While this post by Robert Rose talks about creative burnout in the context of marketing, the principles and tips it explores also apply to the world of instructional design.
The Downside of Most E-Learning Content
Typical elearning programs often follow a common pattern of sharing objectives, presenting content and experiences to support those objectives, and providing an assessment to verify a level of understanding and/or competence. While there are plenty of advantages to this format, there are also drawbacks, some of which this post by Tom Kuhlmann explores.
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