Augmented, virtual, and other mixed reality technologies are rapidly emerging and advancing, creating new and exciting opportunities for training and education. XR for Learning collects some of the best XR content that learning professionals can learn from.
Oculus Quest vs. Oculus Quest 2: what’s the difference? by Adi Robertson
The announcement of Oculus Quest 2 has generated new energy into the adoption of virtual reality. But what’s different about this new version of the Quest headset? That’s what this post by Adi Robertson looks to answer, comparing the new Quest headset not only to the original version, but to other popular VR headsets on the market.
How can virtual reality games help in making stroke patients recover faster
Virtual reality is commonly used in medical trainings. What is less widely known is how VR can be used to support patient education and treatment. This post highlights one example in this space, specifically how VR can help improve the recovery of stroke patients.
Google Maps gets improved Live View AR directions by Frederic Lardinois
Augmented reality continues to emerge in consumer applications. What’s interesting to see is how AR is emerging not as a flashy, AR-first application, but as functionality that enhances the natural performance of a task. This post by Frederic Lardinois looks at one such use case, with Google using AR to enhance the ability to navigate while walking.
Enterprise AR: Opportune But Underbaked by Mike Boland
Augmented Reality continues to advance, but has yet to reach mainstream usage in enterprise environments. This post by Mike Boland looks at the biggest barrier to adoption – organizational culture – and how it can be overcome.
8 Inventive Examples Of Immersive Technology In Education by Marques Coleman
Augmented and virtual reality enable immersive experiences the likes of which we have never seen before. It’s no wonder that these technologies are gaining interest in education and training. This post by Marques Colemen examines a number of examples of XR being used to support education and training.
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