XR for Learning -September 3, 2020

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Augmented, virtual, and other mixed reality technologies are rapidly emerging and advancing, creating new and exciting opportunities for training and education. XR for Learning collects some of the best XR content that learning professionals can learn from.

Here’s this week’s recommended content.

Op-ed: The ‘Experience Economy’ is dead driving a boom in virtual reality by Vikas Gupta
Recent years have seen the emergence of the “Experience Economy”, triggered by consumers’ increased focus on purchasing experiences than on material items. The pandemic has largely eliminated the experience economy as people avoid in-person events and travel. This post by Vikas Gupta looks at how AR & VR are filling the gap, and how that is creating a new “virtual experience economy”.

Inside Facebook Horizon, a social VR playground by Devindra Hardawar
Facebook is one of the biggest companies driving the future of virtual reality. They believe VR is a primary way that people will connect, play, and work in the future. This post looks at a massive new VR platform facebook is currently testing, which may provide a glimpse into the future of social virtual reality.

The Future Is Bright For Immersive by Sol Rogers
One of the most important things learning professionals interested in AR & VR for learning can do is follow how these technologies are emerging and evolving within the consumer marketplace. This post by Sol Rogers explores research that shows why the future of XR technologies shows great promise. 

Fire fighting VR training can save lives by Mark Dugdale
One of the early use cases for virtual reality training is for skills that support work where the risk of failure is literally life or death. This post by Mark Dugdale looks at one industry in that space that is already leaning heavily into VR to support training it’s workers: firefighting.

How VR Apps Foster Creativity in Children by Gergana Mileva
The immersive nature of virtual reality enables endless possibilities for experiences that support and inspire creativity. While this post by Gergana Mileva speaks specifically to children, I’d argue the examples shared apply to virtual reality users of all ages.

More from XR for Learning

Want to take a deeper dive into virtual reality and augmented reality for Learning? Here’s two ways to keep on top of XR for Learning.

  • XR for Learning’s industry curation posts publish multiple times each month. You can check out archived posts by visiting the XR for Learning page of the Learning Guild Blog.
  • Check out some of the best AR & VR links shared on Twitter by following @XR4Learning

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