XR for Learning Weekly – December 31, 2019

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Augmented, Virtual, and other mixed reality technologies are rapidly emerging and advancing, creating new and exciting opportunities for training and education. XR for Learning Weekly collects some of the week’s best XR content that learning professionals can learn from.

XR for Learning is curated by the team that brings you Realities360, the premier AR/VR event for education and training professionals.

Here’s this week’s recommended content.

Introduction to Creating Interactive 360-degree Videos in Unity by Matt Sparks and Jennifer Gallegos
Creating virtual reality applications can be very technical in nature. This post by Matt Sparks and Jennifer Gallegos looks provides an introduction to one of the less complex forms of VR content – 360-degree video being created using Unity.

6 Ways in Which AR Shall Revolutionize the Workplace by Hemant Kumar
While augmented reality has powerful use cases for learning and development, it’s much more than a new tool for L&D. AR has the potential to fundamentally change the workplace. This post by Hemant Kumar looks at 6 examples.

Oculus Quest, Oculus Link, And Valve Index Are Bringing VR Into The Mainstream by Kyle Melnick
One of the factors that drive VR adoption in learning and development is how quickly VR reaches mainstream usages and normalcy within our consumer culture. This post by Kyle Melnick looks at the progress being made on the consumer adoption side of VR by some of the leading VR technologies available.

How Augmented Reality in E-Commerce Is Transforming Customer Experience by Gergana Mileva
A great way to understand how augmented reality can be used for learning and development is to see how it is being used to solve problems in other industries. This post by Gergana Mileva looks at how AR is being used to transform your retail shopping experiences.

Teslasuit Unveils New VR Glove Ahead Of CES 2020 by Peter Graham
The Consumer Electronics Show is coming up soon, and with it will be a host of new updates from AR and VR providers. This post by Peter Graham looks at a new glove that will be unveiled at CES that supports an emerging trend in virtual reality: controller-free experiences.

Realities360: SESSION DETAILS NOW AVAILABLE

The full program for next year’s Realities360 Conference and Expo are now online. Check out the highlights in the video below, and visit the Realities360 website to see all the details.

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