David Kelly’s Curated Content for the Week of 5/8/17

kelly_davidI read through a number of articles and blog posts each day, and every Monday I curate a few of my favorites for members of the eLearning Guild Community, and for the learning and performance field as a whole. Each shared resource includes a brief introduction explaining why I find the link to be of value and recommend you read it.

Here’s the content for this week:

Difference Between UI & UX by Andrew Burmistrov
UI (User Interface) and UX (User Experience) are two terms that are growing in importance for people in the L&D field. They’re also two terms that are often confused with one another. Each term has it’s own definition and, more importantly, it’s own value in the projects we build. This post does a nice job of explaining the difference between the two terms, including an excellent example that demonstrates their differences..

The Disruption of Digital Learning: Ten Things We Have Learned by Josh Bersin
There’s a lot of people talking and writing about how the world of corporate training is changing. Too many of the posts have a revolutionary, “what you’re doing now is wrong” vibe that lacks context. That’s what I like about this post. It talks about many of the changes that are currently shifting the world of corporate training. It’s not judgmental; it’s just a commentary that explores what’s changing and why those changes matter. If you’re interested in staying ahead of the curve of industry trends, this is a good read..

7 Principles to Creating Great Infographics by Nadya Khoja
Infographics are a great tool for effectively communicating information or an idea. Effective infographics can also be very challenging to design. This post breaks down seven unique principles to keep in mind when designing infographics, providing a great example of each principle in practice.

Virtual Reality Is Used in Clinical Practice by Bertalan Meskó, MD, PhD
There’s a lot of interest in using virtual reality for training, learning, and skill development, but there are far fewer examples of this interest being put into practice. That’s what I like about a post like this. Not only does it show an example of VR being used strategicallhy and in a research-based process, but it also connects VR usage towards a defined outcome that matters: reduced pain in patients (extending to reduced pain medication and hospital stays, connecting to the universal KPI of reduced cost).

Here’s How an E-Learning Portfolio Builds Your Skills by Tom Kuhlmann
Most elearning designers and developers know that a portfolio is a powerful and useful thing that they should have. And yet… very few have them. The gap may reside in the question “Where do I get started in building one?” If you’ve ever wondered about that question, or want a few tips to take your existing portfolio to greater heights, check out this post.

Choose the Best Microphone by Jonathan Halls
Audio is a huge part of elearning. Between narration, podcasts, video, and more, audio is present in many forms of elearning. And yet, the attention to quality is often lost in that equation despite the fact that there are simple things that can be done to increase the quality of the audio you record. This post focuses on one of those simple things you can do: Choose the right microphone.

What are you reading?

If you recently read an article, blog post, or other resource from someone else that you think we should consider sharing in a future Curated Industry Content post, please feel free to send a link to the resource to David Kelly along with a few sentences describing why you think the resource is valuable.

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