#GuildChat for 04/17/2015: Serious Games and Gamification

Our next #GuildChat takes place Friday April 17th at 11am PT / 2pm ET. Our topic for this week’s chat is Serious Games and Gamification.

2015-01-09_11-14-16The use of games for learning is a growing conversation within the learning and development field. It’s also a conversation that is deeper then just “games”. There’s game-based learning, learning with gaming elements, serious games, and more.

In this week’s #GuildChat we’re exploring the landscape of using games – in all ways – to support learning and performance. We’ll discuss the differences between different categories of game-supported learning. We’ll share how we use games for learning ourselves. We’ll discuss what works when using games for learning… and what doesn’t.

Here are the questions currently scheduled to be posed during the chat.

  • What kinds of games do you play? What about those types of games interests you?
  • What would you consider to be some of the core components needed in a good game?
  • What have you personally learned via a game-based experience?
  • What aspects of games transfer well to learning?
  • What are the differences between game-based learning, gamification, and serious games?
  • What are some pitfalls that we need to watch out for when considering using gaming elements in our learning programs?
  • What are the challenges organizations encounter when considering game-based learning programs?

Chat Transcript

NOTE: Tweets are listed in the order they were posted and are shown in Eastern Time. To visit the actual posting for a particular tweet, click the associated user name for the posting.

2:00 PM eLearningGuild Welcome to #GuildChat, brought to you by @eLearningGuild. Today we’re talking about Serious Games and Gamification. #elGuild #games
2:01 PM LnDDave Jumping into #GuildChat for the next hour to talk games and learning – Join us!
2:01 PM eLearningGuild Today’s chat is scheduled to last one hour. We’ll post questions using #GuildChat; be sure to use the hashtag in your tweets.
2:01 PM LnDDave RT @eLearningGuild: Welcome to #GuildChat, brought to you by @eLearningGuild. Today we’re talking about Serious Games and Gamification. #el…
2:02 PM eLearningGuild Please take a moment to introduce and tell us a bit about yourself. The first question will be posed in three minutes. #GuildChat
2:02 PM opurt11 @MelMilloway Thanks for the reply. I know nothing about developing games, and only slightly more about using them. #guildchat
2:02 PM LnDDave RT @eLearningGuild: Today’s chat is scheduled to last one hour. We’ll post questions using #GuildChat; be sure to use the hashtag in your t…
2:02 PM Minreeva Hey everyone! Any suggested tools/applications for #gamification ? #Guildchat
2:03 PM angelammpowers Looking forward to today’s (and my first ever) #guildchat
2:03 PM opurt11 Chad Lowry, Cust. Ed. Mgr. Using games and gamification are not my strong suit, so participation will likely be limited today. #guildchat
2:03 PM MelMilloway Pardon the tweet flood for #guildchat. I’m from Philly. I love games and I am designing some learning games now!  https://t.co/63mANvSxxW
2:03 PM deacti_vate Hi! I’m Rachel, a freelance ID & elearning developer who is a little obsessed with gaming #GuildChat
2:03 PM Quinnovator Clark Quinn, learning game evangelist (http://t.co/xfugi8fonX), author/consultant/speaker, change instigator #guildchat
2:03 PM LnDDave Greetings everyone. David from @eLearningGuild looking forward to today’s chat. I hope everyone is well. #GuildChat
2:04 PM MelMilloway @Minreeva I recommend @Axonify as a company on #gamification. #guildchat
2:04 PM MelMilloway @angelammpowers Welcome to the fun! #guildchat
2:04 PM BrightTweet Hello #guildchat, RobK here for Brightwave. Lovely spring eve here in UK. (A few of our learning designers have helped with the Qs tonight)
2:04 PM GarrettMesser #Guildchat #returningnewbie from #LSCON and #ECOCON. I am the Learning & Development HR Manager.
2:04 PM angelammpowers I’m Angela Powers, I work onsite/contract at Google building online learning. #guildchat
2:04 PM Minreeva Sorry to jump the gun. Paul Tabaque, e-learning designer/ID from Manila, PH. First time here in #guildchat
2:05 PM deacti_vate @angelammpowers Welcome! #guildchat
2:05 PM eLearningGuild Q1) What kinds of games do you play? What about those types of games interests you? #GuildChat #games
2:05 PM valarywithawhy Valary Oleinik, gamifier, project manager, facilitator, super hero :) #guildchat
2:05 PM spotlearning Hi #guildChat. Joe Fournier. Learning Tech guy focused on mobile…with a splash of gamification for good measure. Shaken, not stirred.
2:05 PM Quinnovator RT @eLearningGuild: Q1) What kinds of games do you play? What about those types of games interests you? #GuildChat #games
2:06 PM LnDDave RT @eLearningGuild: Q1) What kinds of games do you play? What about those types of games interests you? #GuildChat #games
2:06 PM AlwaysBreaking Hi #GuildChat, Gary from Sonoma County, CA. Not much of a gamification enthusiast, but maybe I’ll change my mind after today.
2:06 PM opurt11 Q1) I prefer card games (Euchre, poker), or board games with no dice. Strategy should be the rule, not chance. #guildchat
2:06 PM LnDDave A1) I love most types of games. I especially enjoy board games and video games. #GuildChat
2:06 PM Minreeva RT @eLearningGuild: Q1) What kinds of games do you play? What about those types of games interests you? #GuildChat #games
2:06 PM deacti_vate A1) …it’s so much easier to talk about what I don’t like to play… I love just about everything #guildchat
2:07 PM spotlearning A1) I like challenging board games. It’s about strategy to me. And the interplay between competition and collaboration.
#guildchat
2:07 PM MelMilloway A1 I play MMOs. I am retired from WoW with over 10,000 hours played. I also enjoy simulation games. #guildchat  https://t.co/MgfL7ld6gd
2:07 PM deacti_vate A1) I love feeling challenged though, for sure. half the point of a game is to overcome a challenge typically #guildchat
2:07 PM LearnovateSA RT @eLearningGuild: Please take a moment to introduce and tell us a bit about yourself. The first question will be posed in three minutes. …
2:07 PM LearnovateSA RT @eLearningGuild: Today’s chat is scheduled to last one hour. We’ll post questions using #GuildChat; be sure to use the hashtag in your t…
2:07 PM LearnovateSA RT @eLearningGuild: Welcome to #GuildChat, brought to you by @eLearningGuild. Today we’re talking about Serious Games and Gamification. #el…
2:07 PM LnDDave A1) I enjoy board games that include equal amounts of strategy and chance. #GuildChat
2:08 PM Quinnovator a1) Digital: solitaire, mahjong to relax, RPGs for challenge. Analog: fluxx, apples2apples or non-PC equivalent, board games #guildchat
2:08 PM AlwaysBreaking A1) Puzzle games that I can play for a few minutes, put down, then come back to later. Anything that I can play is short bursts. #guildchat
2:08 PM Minreeva @eLearningGuild Mostly RPGs, and adventure. Also DOTA2 and SCII (RTS). #guildchat
2:08 PM Quinnovator RT @LnDDave: A1) I enjoy board games that include equal amounts of strategy and chance. #GuildChat < yes
2:08 PM valarywithawhy A1) I have played everything from board games and mobile games to WoW, learn stuff from them all #guildchat
2:08 PM MelMilloway A1b I enjoy the social aspect of MMOs and the competitiveness. I love being able to be myself in them. #guildchat
2:08 PM CaveoLearning The 5 Key Elements to Leveraging Social #Learning http://t.co/JVpZB6BNnQ #clo #training #elearning #atd #guildchat
2:09 PM LnDDave RT @AlwaysBreaking: A1) Puzzle games that I can play for a few minutes, put down, then come back to later. Anything that I can play is shor…
2:09 PM LnDDave A1) I also enjoy games that are simple to learn, but complex in the gameplay. #GuildChat
2:09 PM valarywithawhy A1) I have played everything from board games to mobile games to WoW; all games are essentially about mastering something #guildchat
2:09 PM deacti_vate A1) recently I’ve picked back up Darksiders 2 which is a parkour puzzle action game, love the innovative puzzles & environment #guildchat
2:09 PM BrightTweet A1 Favourite game currently at Brightwave Towers is Last of Us. Post-apocalyptic puzzles, real characters & shades of grey #guildchat
2:10 PM MelMilloway A1c I also enjoy the teamwork in MMOs, everyone having a special part to fight a boss and take them down. You’re a team. #guildchat
2:10 PM Quinnovator a1) like games that are quick to learn (no complex button combinations), engaging themes, lots to explore #guildchat
2:10 PM eUMKC A1) Strategy games like Chess or Go #GuildChat
2:11 PM willconstantine RT @eLearningGuild: Q1) What kinds of games do you play? What about those types of games interests you? #GuildChat #games
2:11 PM angelammpowers A1 I love board games and casual games on my phone. There was this Hello Kitty game I conquered & LOVED. Embarrasing, but true #guildchat
2:11 PM AlwaysBreaking A1) I’m still totally addicted to Threes. I play it everyday. For board games, I still love Clue. #GuildChat
2:11 PM spotlearning RT @Quinnovator: a1) like games that are quick to learn (no complex button combinations), engaging themes, lots to explore #guildchat
2:11 PM Quinnovator a1) like games with subtle touches of humor and political commentary #guildchat
2:11 PM willconstantine Q1) I like to play Temple Run Oz and also Duolingo is great game #GuildChat
2:12 PM willconstantine Hi Everybody! Will Constantine from NJ! #GuildChat
2:12 PM MelMilloway @Minreeva @Axonify Nope no coding at all! #guildchat
2:12 PM eLearningGuild Q2) What would you consider to be some of the core components needed in a good game? #GuildChat #Games
2:12 PM spotlearning My daily game is Words with Friends, but it’s really a “conversation” with my sister…disguised as a game. #guildchat
2:12 PM deacti_vate I struggle with Dragon Age because they have a 4 member team. Do I leave out the healer, a DPS? AHH #guildchat https://t.co/StBG9x18Ew
2:12 PM valarywithawhy @angelammpowers it’s OK, you are among friends here :) #guildchat
2:12 PM LnDDave A1) I also enjoy games that have guildelines rather than rules, and encourage experimentation as part of the play. #GuildChat
2:12 PM LnDDave RT @eLearningGuild: Q2) What would you consider to be some of the core components needed in a good game? #GuildChat #Games
2:12 PM opurt11 Q2) Fair chance to win for all, conclusive ending, engaging story #guildchat
2:12 PM GarrettMesser A1) strategy, role-playing, building and leveling up are usuallly the ones I gravitate to. #guildchat
2:13 PM Quinnovator a1) Torchlight (I and II) on Mac, Dungeon Hunter (I and II, not after) on iPad have been fun #guildchat (like dungeon crawling ;)
2:13 PM willconstantine RT @eLearningGuild: Q2) What would you consider to be some of the core components needed in a good game? #GuildChat #Games
2:13 PM BrightTweet A1 But the most popular game at home is still Minecraft. If it’s got a screen, bet my daughter’s trying to play Minecraft on it #guildchat
2:13 PM eUMKC A2) Deus Ex: Human Revolution has it all- strategy, stealth, action, moral and political dilemmas. #guildchat
2:13 PM Quinnovator a1) have to quit talking about this, or I’m going to go off and play some games! #guildchat
2:13 PM Quinnovator RT @eLearningGuild: Q2) What would you consider to be some of the core components needed in a good game? #GuildChat #Games
2:13 PM Quinnovator RT @eLearningGuild: Q2) What would you consider to be some of the core components needed in a good game? #GuildChat #Games
2:14 PM GarrettMesser A2 introduction or tutorial, compelling story, additictive gameplay/choices/options #guildchat
2:14 PM deacti_vate A2) Some kind of challenge. I honestly don’t think that I can call something a game without a challenge. #guildchat
2:14 PM MelMilloway A2 There have to be rules, points (some way to show winning), and I prefer a back story. #guildchat  https://t.co/y3d2zEBlHO
2:14 PM LearnovateSA RT @eLearningGuild: Q2) What would you consider to be some of the core components needed in a good game? #GuildChat #Games
2:14 PM LnDDave A2) Games need a certain element of chance, otherwise those that aren’t “winning” could become easily disengaged. #GuildChat
2:14 PM spotlearning A2) subtext. Really good games are Shakespearean in that they have at least 2 or 3 stories/plots/goals layered together. #guildchat
2:14 PM Minreeva a1b) Oh yeah! Forgot to mention. Open world environments. (GTA, AC, Skyrim:ES, etc.) #guildchat
2:14 PM valarywithawhy A2) clear set of goals and rules, easy to learn but hard to master #guildchat
2:14 PM LnDDave RT @opurt11: Q2) Fair chance to win for all, conclusive ending, engaging story #guildchat
2:15 PM willconstantine Q2) If there is a story, that is good. Also, the challenge. #GuildChat
2:15 PM MelMilloway And I like card games. You guys NEED this game for your next party. Best.game.ever. #guildchat http://t.co/Xu7qIq51CR
2:15 PM usablelearning @eLearningGuild A guided flow of goals, with increasing complexity and challenge that pulls you along #GuildChat
2:15 PM valarywithawhy @GarrettMesser story definitely helps me get engaged #guildchat
2:15 PM willconstantine Q3) The teasing of continuing on in the game or previews of things to come builds motivation to continue. #GuildChat
2:16 PM LnDDave A2) In video gaming, staggered complexity that enables you to master one skill before introducing another. #GuildChat
2:16 PM LnDDave RT @valarywithawhy: A2) clear set of goals and rules, easy to learn but hard to master #guildchat
2:16 PM MelMilloway @Minreeva I tried to play Skyrim. I have it still but I only played for like 2 days. #guildchat
2:16 PM LnDDave RT @usablelearning: @eLearningGuild A guided flow of goals, with increasing complexity and challenge that pulls you along #GuildChat
2:16 PM Minreeva A2) Amazing storyline, doesn’t have to be graphics-intensive, and freedom – open world. #guildchat
2:17 PM LnDDave A2) Roles for the players so that everyone knows what they contribute. #GuildChat
2:17 PM willconstantine @usablelearning Yes! and also the building of skill level and the usage of all the skills that you have learned through the game #GuildChat
2:17 PM deacti_vate A2) For it to be a “good” game though… well that’s hard. I like good stories, but Banished is fantastic and there’s no story #guildchat
2:17 PM MelMilloway @deacti_vate LOL omg raids like that were the worst. Or like trying to play DPS as a healer. #guildchat
2:17 PM BrightTweet Q2Complexity commensurate to challenge/reward inherent in the game: so simple game 2 practice key skills shd b easy to understand #guildchat
2:17 PM NuvolaNetworks A little late to the #guildchat but excited to be here. Hi everyone!
2:17 PM valarywithawhy @LnDDave instructional designers could learn a ton playing games to learn how to build scaffolding into their courses #guildchat
2:17 PM PatriceKiraly RT @Quinnovator: a1) like games with subtle touches of humor and political commentary #guildchat
2:18 PM Minreeva @MelMilloway I think for Skyrim once you go beyond the first 48 hours – there’s no turning back. #guildchat
2:18 PM BrightTweet Q2… but more complex games can take longer to set up / explain / master #guildchat
2:18 PM Quinnovator a2) funny you should ask: challenge, theme, meaningful action and role for learner exploratory, active, surprising #guildchat
2:18 PM willconstantine I still play Star Wars: Clone Wars and Simpsons Hit & Run for GameCube just because they are great and well designed games #GuildChat
2:18 PM deacti_vate A2) But I think a realistic challenge, something you can overcome, and feel proud about signifies a good game #GuildChat
2:18 PM MelMilloway @deacti_vate On my Shadow Priest I used to be asked to heal when we were out of healers. I would respec and put on my cruddy gear #guildchat
2:19 PM Quinnovator a2) “put the player in a role they want to be in” – Henry Jenkins, “A good game is a series of interesting decisions” Sid Maier #guildchat
2:19 PM eLearningGuild Q3) What have you personally learned via a game-based experience? #GuildChat #games
2:19 PM Quinnovator RT @eLearningGuild: Q3) What have you personally learned via a game-based experience? #GuildChat #games
2:19 PM MelMilloway @willconstantine I totally forgot about Simpsons Hit & Run! #guildchat
2:19 PM LnDDave RT @deacti_vate: A2) But I think a realistic challenge, something you can overcome, and feel proud about signifies a good game #GuildChat
2:20 PM opurt11 Q3) To continue to defeat the same opponents, you need to be willing to adopt new strategies. #guildchat
2:20 PM Minreeva @willconstantine Those are awesome games! How about Mario Kart – even up to now I play it with my kids? #guildchat
2:20 PM Quinnovator a3) how to solve twisty mazes with passages that all look alike #guildchat
2:20 PM opurt11 Q3) There’s no sense in buying the software if you haven’t invested in the right hardware. #guildchat
2:20 PM BrightTweet Q2Other elements: chance/hazard (it shouldn’t be too controllable). Escalating difficulty for involvement if replay’s important #guildchat
2:21 PM LnDDave RT @eLearningGuild: Q3) What have you personally learned via a game-based experience? #GuildChat #games
2:21 PM willconstantine RT @eLearningGuild: Q3) What have you personally learned via a game-based experience? #GuildChat #games
2:21 PM angelammpowers A2) fair, challenging, winnable. one of my faves is Bang. you need to figure out who the deputy is. There’s a mystery to solve. #guildchat
2:21 PM deacti_vate A3) I’ve learned empathy. Ex: 1) http://t.co/RqLROv7S26  2) http://t.co/WoMMPwkopE 3) just about any @TellTale game #guildchat
2:21 PM wp_insiders RT @eLearningGuild: Q1) What kinds of games do you play? What about those types of games interests you? #GuildChat #games
2:21 PM Quinnovator a3) how addictive simple games can be #guildchat
2:21 PM Minreeva A4) I’d like to always say “everything I know, I learned in Starcraft” – strategy,”deception” resource mgmnt, economics, etc. #guildchat
2:22 PM spotlearning A3) How to be a better strategist. Consider patterns other than the obvious path. Ask adversaries questions. #guildchat
2:22 PM valarywithawhy that failure isn’t fatal and is often necessary to learn how to move forward … and the princess is in another tower ;) #guildchat
2:22 PM MelMilloway A3 Teamwork, rationing, economics. Never to be Leeroy Jenkins in games or work. https://t.co/8jCdMjPPyK #guildchat https://t.co/zFL6DX80rF
2:22 PM Quinnovator a3) that I like to explore #guildchat
2:22 PM opurt11 Q3) Don’t fixate on just one part of the board/screen. Keep your eyes on the whole picture all the time. #guildchat
2:23 PM willconstantine Q3) practice will make you a better player and also demystifying ambiguity. #GuildChat
2:23 PM opurt11 @MelMilloway Was hoping someone would mention him! #guildchat
2:23 PM GarrettMesser Even with the most preparation, planning, and leveling, you still may get your hide handed to you. #guildchat #games
2:23 PM deacti_vate A3) Resource management in Banished, Don’t Starve #guildchat
2:23 PM MelMilloway @opurt11 LOL there is always someone who ruins the game. Right? #guildchat
2:23 PM AlwaysBreaking A3) Aside from the normal “how to work cooperatively” or “be part of a team”, nothing that wasn’t part of the gameplay. #guildchat
2:23 PM LnDDave A3) lots of games teach through play, even something as simple as the experimentation involved in Angry Birds.  #guildchat
2:23 PM valarywithawhy @Quinnovator well Explorer is one of Richard Bartle’s player types :) #guildchat
2:23 PM willconstantine @MelMilloway I should be arrested because I love to just run over the civilians..basically I turn it into Cops & Simpsons #GuildChat
2:24 PM Quinnovator a3) not to have the level of difficulty change drastically: balanced challenge rules! #guildchat
2:24 PM BrightTweet .@Quinnovator This! It’s lightning in a bottle, but the most compelling games often have an uncanny, ‘natural’ elegance #guildchat
2:24 PM LnDDave RT @spotlearning: A3) How to be a better strategist. Consider patterns other than the obvious path. Ask adversaries questions. #guildchat
2:24 PM MelMilloway @LnDDave Yes, like physics! #guildchat
2:24 PM willconstantine @Quinnovator Sometimes I abandon the storyline and explore the worlds for hours #GuildChat
2:25 PM Quinnovator @valarywithawhy yes, as well as griefer, achiever, and socializer, right?  Though not fixed, e.g I have a bit of achiever too ;) #guildchat
2:25 PM LnDDave A3) how to collaborate with others (example: Forbidden Island) #guildchat
2:25 PM deacti_vate A3) “Project management” when setting up heists in GTAV; “communicating effectively” during WoW raids #guildchat
2:25 PM MelMilloway @willconstantine Have you seen this!? http://t.co/QEYZkivrR8 #guildchat
2:25 PM tomspiglanin RT @eLearningGuild: Q3) What have you personally learned via a game-based experience? #GuildChat #games
2:25 PM angelammpowers A3) How to type super fast from Typer Shark. I wonder if that’s still around? Going to check that now… #guildchat
2:25 PM LnDDave RT @deacti_vate: A3) “Project management” when setting up heists in GTAV; “communicating effectively” during WoW raids #guildchat
2:25 PM Quinnovator @BrightTweet exactly, but usually achieved through lots of testing and tuning (behind the scenes) #guildchat
2:25 PM deacti_vate A3) I could probably make a whole professional resume based on skills I’ve learned in games. #guildchat
2:26 PM Quinnovator RT @willconstantine: @Quinnovator Sometimes I abandon the storyline and explore the worlds for hours #GuildChat < exactly!
2:26 PM willconstantine Q3) Trial & Error or should I say Failure & Learning is a big component in a game #GuildChat
2:26 PM opurt11 Q3) When you lose, don’t lose the lesson. #guildchat
2:26 PM eLearningGuild Q4) What aspects of games transfer well to learning? #GuildChat #games
2:26 PM BrightTweet .@LnDDave the base learning modality of all games is trial and experiment (or trial and error, if youre getting frustrated!) #guildchat
2:26 PM tomspiglanin A3) I suppose I learned to solve tough sudoku from easier sudoku  #guildchat
2:26 PM MelMilloway @deacti_vate What would it be called in work if we awarded DKP? #guildchat
2:26 PM willconstantine @MelMilloway Don’t even get me started on what I have done to the Sims! #GuildChat
2:26 PM Quinnovator RT @eLearningGuild: Q4) What aspects of games transfer well to learning? #GuildChat #games
2:27 PM willconstantine @Quinnovator and then create my own storyline! #GuildChat
2:27 PM opurt11 Q4) Allow people to “fail” while encouraging them to try again. #guildchat
2:27 PM Minreeva @deacti_vate Awesome! GTAV heists. and yep – team communication! agree #guildchat
2:27 PM willconstantine RT @eLearningGuild: Q4) What aspects of games transfer well to learning? #GuildChat #games
2:27 PM valarywithawhy @Quinnovator most of us have a bit of different types in us, I definitely like to explore but enjoy when there is a payoff #guildchat
2:27 PM tomspiglanin RT @eLearningGuild: Q4) What aspects of games transfer well to learning? #GuildChat #games
2:27 PM LnDDave A3) learned a lot about the world via Carmen San Diego as a kid.  #guildchat
2:27 PM BrightTweet @Quinnovator Sure: ‘It takes a lot of plastic surgery to look this natural’ – Dolly Parton (attrib) #guildchat
2:27 PM urbie RT @eLearningGuild: Welcome to #GuildChat, brought to you by @eLearningGuild. Today we’re talking about Serious Games and Gamification. #el…
2:27 PM usablelearning @eLearningGuild That automaticity takes a LOT of practice. #GuildChat
2:27 PM willconstantine Q4) the hidden challenge to motivate them and by not calling it a learning game #GuildChat
2:27 PM Quinnovator a4) riffing off Sid Maier: a good (learning) game is a series of important decisions (pitched at the right level and pace) #guildchat
2:27 PM deacti_vate .@willconstantine I failed SO MUCH during Darksiders 2 yesterday, but I would see where I went wrong as I was dying and try again #guildchat
2:27 PM LnDDave RT @eLearningGuild: Q4) What aspects of games transfer well to learning? #GuildChat #games
2:28 PM Quinnovator RT @usablelearning: @eLearningGuild That automaticity takes a LOT of practice. #GuildChat < hear hear!
2:28 PM MelMilloway A4 One of my favparts of games is randomness, it is addicting. You don’t know what will happen next. #guildchat  https://t.co/RPipE9LLY6
2:28 PM Minreeva A4) Based on my own experience – strategy and resource management. #guildchat
2:28 PM spotlearning A4) I think virtually all aspects of games MIGHT transfer to learning; it’s a matter of context. #guildchat #matchTheHatch
2:28 PM tomspiglanin A4) learning programs need to give participants a reason to learn. Games give users a reason to keep playing. Find that magic #guildchat
2:29 PM LnDDave A4) games are a great way to learn via problem solving.  #guildchat
2:29 PM valarywithawhy A4) give learners lots of timely feedback, break things into small challenges, give them optional pathways #guildchat
2:29 PM LnDDave RT @usablelearning: @eLearningGuild That automaticity takes a LOT of practice. #GuildChat
2:29 PM opurt11 Q4) Enjoyable games are designed; they don’t just happen. #guildchat
2:29 PM willconstantine Q4) Even if you master a certain level, there is always more to learn (unless it’s the end of the game) #GuildChat
2:29 PM Quinnovator @LnDDave interesting, Cathy Sherwood’s research suggested mostly learned how to use almanac #guildchat
2:29 PM technkl RT @eLearningGuild: Q4) What aspects of games transfer well to learning? #GuildChat #games
2:29 PM urbie #guildchat A1 Board games mostly: Monopoly, Scrabble, Clue are my favs. Kids like card games. My absolute fav: Plants v Zombies (V1)
2:29 PM opurt11 RT @valarywithawhy: A4) give learners lots of timely feedback, break things into small challenges, give them optional pathways #guildchat
2:29 PM urbie RT @eLearningGuild: Q2) What would you consider to be some of the core components needed in a good game? #GuildChat #Games
2:29 PM tomspiglanin A4) a challenge  #guildchat
2:29 PM Quinnovator RT @opurt11: Q4) Enjoyable games are designed; they don’t just happen. #guildchat < yes
2:29 PM deacti_vate @MelMilloway BKP: boss kill points – double meaning! #guildchat
2:30 PM willconstantine Q4) I mean you could use it after the game but then you’d end up in prison or a psych ward! #GuildChat
2:30 PM technkl A4 anything that doesn’t get in the way of getting in and getting out, don’t care if it’s a game I don’t want to waste my time #guildchat
2:30 PM MelMilloway @deacti_vate I want this at work, right now. LOL. #guildchat
2:30 PM NuvolaNetworks RT @eLearningGuild: Q3) What have you personally learned via a game-based experience? #GuildChat #games
2:30 PM deacti_vate A4) Being a safe place to fail. When you “defeat” something, in return you get something that *actually* helps you move forward #guildchat
2:30 PM NuvolaNetworks RT @opurt11: Q3) When you lose, don’t lose the lesson. #guildchat
2:30 PM Quinnovator a4) embedding meaningful decisions in a context and tuning until the experience both is aligned with needed outcomes and is fun #guildchat
2:30 PM MelMilloway @deacti_vate Not in the way it sounds but because it is so cool. #guildchat
2:30 PM nancyrubin “@LnDDave: A3) learned a lot about the world via Carmen San Diego as a kid.  #guildchat” and that learning can be fun!
2:30 PM willconstantine Q4) how to allocate your resources that’s for sure. #GuildChat
2:30 PM LnDDave A4) the leveling up of skills and the corresponding introduction of greater challenges. #guildchat
2:30 PM spotlearning A4) I like to use roleplay and self-assessment in games…or learning…or life. #synonyms #guildChat
2:30 PM NuvolaNetworks RT @willconstantine: Q3) Trial & Error or should I say Failure & Learning is a big component in a game #GuildChat
2:30 PM LnDDave RT @opurt11: Q4) Enjoyable games are designed; they don’t just happen. #guildchat
2:31 PM valarywithawhy @willconstantine that’s one of the nice things about gamification, it doesn’t end since it’s more about mastery than winning #guildchat
2:31 PM willconstantine I was actually watching a video of gameplay of Banjo Kazooie for N64 the other day! #GuildChat
2:31 PM Quinnovator a4) (channeling @LnDDave) adapting the challenge to player capability #guildchat
2:31 PM BrightTweet A4 Feedback is key to both, eg ‘losing a life’ or progressing to next level marks success or failure. The ‘in the flow’ > #guildchat
2:31 PM deacti_vate @MelMilloway meeee tooo. I’m sitting here like, what’s a good alternative to getting new gear (not that it wouldn’t be awsome) #guildchat
2:31 PM MelMilloway @deacti_vate Like when you complete a project you get BKP and if you don’t on time you get half. #guildchat
2:31 PM technkl Those do work well when learning, almost vital :-) #guildchat  https://t.co/6daoneT4sN
2:32 PM BrightTweet <A4 aspect of games results from frequent feedback from even micro-movements #guildchat
2:32 PM willconstantine @valarywithawhy Yes! I find that I go back to re-play the technique I used than watch the end of game movie #GuildChat
2:32 PM urbie #guildchat A2 Core game components: tension between where one is v desired goal. Limited time.
2:32 PM deacti_vate Ooh this would be awesome. #guildchat https://t.co/ICsiSoq8iW
2:33 PM spotlearning RT @urbie: #guildchat A2 Core game components: tension between where one is v desired goal. Limited time.
2:33 PM urbie RT @eLearningGuild: Q3) What have you personally learned via a game-based experience? #GuildChat #games
2:33 PM LnDDave A4) that there’s rarely only one way to solve a problem.  #guildchat
2:33 PM deacti_vate A4) I think many games “teach” how to play really well. Lots of scaffolding, pretty out of your face. #guildchat
2:34 PM eLearningGuild Q5) What are the differences between game-based learning, gamification, and serious games? #GuildChat #games
2:34 PM technkl RT @eLearningGuild: Q5) What are the differences between game-based learning, gamification, and serious games? #GuildChat #games
2:34 PM Quinnovator a4) meaningful theme, adaptive challenge, contextualized feedback #guildchat
2:34 PM Quinnovator RT @eLearningGuild: Q5) What are the differences between game-based learning, gamification, and serious games? #GuildChat #games
2:34 PM BrightTweet .@urbie Never noticed that key similarity before – the necessity of tension/conflict for both gaming and storytelling/drama! #guildchat
2:35 PM LnDDave A4) that quite often you can learn via the doing, rather than being taught before trying things yourself. #guildchat
2:35 PM opurt11 Q5) This is the Q where I’m going to get into trouble. Gamification strikes me as little more than scorekeeping. #guildchat
2:35 PM willconstantine RT @eLearningGuild: Q5) What are the differences between game-based learning, gamification, and serious games? #GuildChat #games
2:35 PM LnDDave RT @eLearningGuild: Q5) What are the differences between game-based learning, gamification, and serious games? #GuildChat #games
2:35 PM GarrettMesser A4 But is it concept learning or utilizing something already there And if not present the game is “boring” or “confusing” #guildchat #games
2:35 PM Quinnovator a5) gamification: extrinsic motivation, serious games: intrinsic motivation, game-based learning is overarching #guildchat
2:35 PM MathVermeulen A4. Challenge and feedback are two important components. #guildchat
2:35 PM MelMilloway A5 Gamification is adding game mechanics to solve a problem. Points, badges, leaderboards, etc… #guildchat  https://t.co/vxcrwj9Wd6
2:36 PM urbie #guildchat A3 Constraint Management via factory and People Express simulation. Also how to cheat watching Captain Kirk play Kobayashi Maru.
2:36 PM willconstantine RT @Quinnovator: a5) gamification: extrinsic motivation, serious games: intrinsic motivation, game-based learning is overarching #guildchat
2:36 PM urbie RT @eLearningGuild: Q4) What aspects of games transfer well to learning? #GuildChat #games
2:37 PM opurt11 Q5) @MelMilloway Problem I have is that gamification doesn’t seem to always solve problems; sometimes it just seems to exist. #guildchat
2:37 PM LnDDave A5) gamification is the integration of gaming elements into an experience. #guildchat
2:37 PM sdlocalupdate RT @nancyrubin: “@LnDDave: A3) learned a lot about the world via Carmen San Diego as a kid.  #guildchat” and that learning can be fun!
2:37 PM MelMilloway A52 Serious games are more based on what you are actually doing i.e. simulations, like fixing a router. #guildchat
2:37 PM urbie #guildchat A4 Turning up the heat aspect of game. Who wants to feel pain? Okay, some maybe. Not me tho.
2:37 PM deacti_vate A5) Game-based: what we think of as a game, maybe fun / gamification: elements of a game / serious: pretty much a sim w points #guildchat
2:38 PM Minreeva A5) Priorities. GBL- learning obj. , Gamification – learn. obj. achieved through a game, SGames – Fun first, learning optional #guildchat
2:38 PM tomspiglanin RT @LnDDave: A5) gamification is the integration of gaming elements into an experience. #guildchat
2:38 PM angelammpowers A5) There is a lot of overlap between game-based learning, gamification, and serious games. #guildchat
2:38 PM MathVermeulen A5. Gamification is a slice of pizza, game-based learning is a whole pizza. Serious games are funless pizzas. #guildchat
2:38 PM MelMilloway @opurt11 I mean gamification is supposed to aid in solving the problem not the whole problem. #guildchat
2:38 PM valarywithawhy @opurt11 sadly too many gamified systems are giving the whole a bad rep because they are little more than tossing on points #guildchat
2:38 PM urbie #guildchat A4 At #cue15 a vendor had an Operation Game going. That one taught helped develop nerves of steel.
2:38 PM BrightTweet A5Game-based=entire learning experience takes place in-game, whether simple or complex, the game is the learning, not tacked on #guildchat
2:38 PM deacti_vate A5) I think that game-based learning does encompass all of it to a degree #guildchat – is that right?
2:38 PM GarrettMesser A5 Gamification – reward for action, when no other reward or value that is measurable or immediate #guildchat #games
2:39 PM opurt11 Q5) @melmilloway @valarywithawhy Yes, I think this is the problem. The idea becomes diluted by misapplication. #guildchat
2:39 PM LnDDave A5) I’ve never liked the phrase “serious games”; it seems like a label that exists solely to gain respect for gaming strategies #guildchat
2:40 PM valarywithawhy @Quinnovator ouch, good gamification shouldn’t be using too many extrinsic motivators, too often does though #guildchat
2:40 PM MathVermeulen RT @LnDDave: A5) I’ve never liked the phrase “serious games”; it seems like a label that exists solely to gain respect for gaming strategie…
2:40 PM BrightTweet A5 Gamification= a widely used & abused term, often superficial gaming gloss to make traditional learning *seem* more fun #guildchat
2:40 PM urbie #guildchat A4 Comrade-ship for games involving cooperation.
2:41 PM deacti_vate @LnDDave but if it’s for adults, it needs to be serious!!1! otherwise it’s not professional! we can’t have that!  #guildchat
2:41 PM urbie RT @eLearningGuild: Q5) What are the differences between game-based learning, gamification, and serious games? #GuildChat #games
2:41 PM eLearningGuild Q6) What are some pitfalls we need to watch out for when considering adding gaming elements in our learning programs? #GuildChat #games
2:41 PM willconstantine Q5) When I cook it becomes a serious game because I want to make sure the dish is prepared with right flavor #GuildChat #chefproblems
2:41 PM LnDDave A5) What’s the difference between serious games, game-based learning, and gamification? Whatever @kkapp says. :-) #guildchat
2:42 PM urbie #guildchat A5 Serious games.. You tend to draw a salary whilst playing. I like those.
2:42 PM deacti_vate A6) Don’t make a game just to make a game. #guildchat
2:42 PM urbie RT @eLearningGuild: Q6) What are some pitfalls we need to watch out for when considering adding gaming elements in our learning programs? #…
2:42 PM Quinnovator a5) what’s with serious game <> fun? If not fun, not game!  “Learning can, and should, be ‘hard fun’!” #guildchat #opinionated
2:42 PM MelMilloway I feel like game based learning would be more like games like Farmville to teach handling money or something. #guildchat
2:42 PM LnDDave RT @eLearningGuild: Q6) What are some pitfalls we need to watch out for when considering adding gaming elements in our learning programs? #…
2:42 PM spotlearning RT @deacti_vate: A6) Don’t make a game just to make a game. #guildchat
2:42 PM Quinnovator RT @eLearningGuild: Q6) What are some pitfalls we need to watch out for when considering adding gaming elements in our learning programs? #…
2:43 PM Minreeva A6) Not to go overboard with game design that we lose the learning objectives #guildchat
2:43 PM LnDDave RT @urbie: #guildchat A5 Serious games.. You tend to draw a salary whilst playing. I like those.
2:43 PM LnDDave RT @deacti_vate: A6) Don’t make a game just to make a game. #guildchat
2:43 PM valarywithawhy A6) don’t do it because it worked for some other project, it’s trendy or fun, do it because it adds value, is the best media #guildchat
2:43 PM Quinnovator a6) not to think that tarting up drill and kill is a meaningful game #guildchat
2:43 PM willconstantine RT @eLearningGuild: Q6) What are some pitfalls we need to watch out for when considering adding gaming elements in our learning programs? #…
2:44 PM urbie #guildchat A6 Management may not like games. Who plays games/has fun at work? You want to tread carefully (lots of data) carefully.
2:44 PM Minreeva @MelMilloway Nice that you mentioned that. I got my entrep inspiration from lemonade tycoon #guildchat
2:44 PM LnDDave A6) gaming for gaming’s sake.  #guildchat
2:44 PM spotlearning A6) Remember the context! Use empathy for learners; consider how they will feel. Target the energy you’re trying to generate. #guildChat
2:44 PM MelMilloway A6 the end goal is to get people to change or do something, make sure the games are actually adding value #guildchat https://t.co/sVch8Pi5Rq
2:44 PM Quinnovator a6) to think that putting game and instructional designers into room will yield successful result (need to understand alignment) #guildchat
2:44 PM willconstantine Q6) It’s not about how cool the game is. Is it helping the learner learn/perform? Learning should in the purest form possible. #GuildChat
2:45 PM urbie #guildchat A6 Games shouldn’t require tons o’ resources. Setup time minimal. Unless..
2:45 PM BrightTweet .@LnDDave We use it less & less: gives impression counter to motivators of gamification. Makes me think of http://t.co/IgmBFmAKaj #guildchat
2:45 PM LnDDave A6) games that are so complex that learning to play the game takes longer than playing it.  #guildchat
2:45 PM valarywithawhy @urbie but we don’t have to call them games at work :) #guildchat
2:45 PM deacti_vate A6) Make sure you’re training what you need to, not how to shoot well or how to solve puzzles in a general sense #guildchat
2:45 PM Quinnovator a6) that if you build it, it is good.  You *will* need to tune. #guildchat
2:46 PM Quinnovator a6) Corollary: you can’t say it’s a game, only your players can say whether it is. #guildchat #ifitsnotfunitsnotagame
2:46 PM GarrettMesser A6 most games are about making money so you can make the next game #guildchat #games
2:46 PM PatriceKiraly RT @Quinnovator: a5) what’s with serious game <> fun? If not fun, not game!  “Learning can, and should, be ‘hard fun’!” #guildchat #opinion…
2:46 PM urbie #guildchat A6 John Wayne syndrome. Serious military/conflict type games where challenger always loses.
2:46 PM MelMilloway @Minreeva I guess there could even be games on leadership that are game-based. #guildchat
2:47 PM opurt11 @LnDDave Like this? https://t.co/hxeYQK6M56 #guildchat
2:47 PM deacti_vate A6) Ask yourself, “could I replace the content and the game would still work?” – if yes, then you prob didn’t need the game. #guildchat
2:47 PM MelMilloway @Minreeva game-based learning games. Tongue twister. #guildchat
2:48 PM Minreeva @MelMilloway Yes. The (sega) Shogun series is one. Teaches how to lead, be a diplomat, manage resources, etc. #guildchat
2:48 PM eLearningGuild Q7) What are the challenges organizations encounter when considering game-based learning programs? #GuildChat #games
2:48 PM BrightTweet A6 Three words: objective objective objective: your learning game may be beautiful & fun, but what are you trying to *learn*? #guildchat
2:49 PM Quinnovator a6) not putting the core decisions into the game with appropriate consequences #guildchat
2:49 PM urbie #guildchat A6 I saw this happen at Wells Fargo.. A peer developed a Six Sigma game. Very popular. They’d take course for game.
2:49 PM Quinnovator RT @eLearningGuild: Q7) What are the challenges organizations encounter when considering game-based learning programs? #GuildChat #games
2:49 PM deacti_vate A6) cont. – think a basic board game, where each square is just a question or something. Did that really need to be a game? #guildchat
2:49 PM BrightTweet Sorry, that’s not three words, it’s just one word used three times :^) #guildchat
2:49 PM LnDDave RT @eLearningGuild: Q7) What are the challenges organizations encounter when considering game-based learning programs? #GuildChat #games
2:49 PM opurt11 Q7) Having resources capable of developing them. Also, the time and cost involved in designing, building, and maintaining them. #guildchat
2:49 PM angelammpowers Q6 Some pitfalls when adding in gaming elements in our learning programs were mentioned in Q5. being superficial #guildchat
2:49 PM urbie RT @eLearningGuild: Q7) What are the challenges organizations encounter when considering game-based learning programs? #GuildChat #games
2:49 PM NetStratego RT @deacti_vate: A6) cont. – think a basic board game, where each square is just a question or something. Did that really need to be a game…
2:49 PM valarywithawhy @MelMilloway @Minreeva may want to look into Deloitte Leadership Academy’s use of gamification #guildchat
2:49 PM Quinnovator a7) costs of development, kneejerk reactions to the label ‘game’, finding good examples, understanding tuning #guildchat
2:50 PM MelMilloway A7 There is no one in house to do it or it costs too much/too much time to develop. #guildchat
2:50 PM LnDDave A7) getting stakeholders to embrace the idea of “games”. #guildchat
2:50 PM LnDDave RT @Quinnovator: a7) costs of development, kneejerk reactions to the label ‘game’, finding good examples, understanding tuning #guildchat
2:50 PM deacti_vate A7) Resources, understanding of game mechanics, culture #guildchat https://t.co/vZKyeycZBj
2:50 PM Quinnovator a7) getting hoodwinked by developers who talk ‘game’ but don’t ‘get’ game, mistaking flash for sizzle #guildchat
2:51 PM GarrettMesser A7 Quantifying the time, investment, and benefit #guildchat #games
2:51 PM BrightTweet Q7 Getting orgs to accept principle is easy now. Time-intensive phases are nuts&bolts stuff: calibrating difficulty levels etc #guildchat
2:52 PM Quinnovator a7) not really understanding what learning takes, and how games can achieve in valuable ways #guildchat
2:52 PM willconstantine RT @eLearningGuild: Q7) What are the challenges organizations encounter when considering game-based learning programs? #GuildChat #games
2:52 PM MelMilloway @Quinnovator The good thing is that there are now programs popping up that are strictly for learning/awareness games i.e. Drexel #guildchat
2:52 PM urbie #guildchat A7 For serious real-world games: making at real.. Buying/constructing the environment. Maintenance. GoPro casualties.
2:52 PM Minreeva A7) Not everyone is aware that gamification is another approach to learning. thus, not getting the buy-in of the DMs #guildchat
2:52 PM Quinnovator @MelMilloway a step in the right direction! #guildchat
2:52 PM MelMilloway @Quinnovator As in developing those types of games. Drexel University has an awesome program for it. #guildchat
2:53 PM willconstantine @Quinnovator got to be able to walk the talk! #GuildChat
2:53 PM LnDDave A7) thinking you can be an effective game designer without understanding what it means to be an effective game player.  #guildchat
2:53 PM urbie #guildchat A7 Safety was a major concern. At the academy we did an all-weather game. Blizzard play?
2:53 PM MelMilloway @Quinnovator Here is the link in case you wanted to see, Drexel Learning Games Program: http://t.co/h7gwQK4Chq #guildchat
2:54 PM willconstantine I need to go play a game… #GuildChat
2:54 PM opurt11 RT @LnDDave: A7) thinking you can be an effective game designer without understanding what it means to be an effective game player.  #guild…
2:55 PM eLearningGuild Time is drawing short. Any final thoughts you’d like to share about today’s topic? #GuildChat #games
2:55 PM BrightTweet .@Quinnovator Don’t hate the player, hate the gamification (when it’s been poorly designed) #guildchat
2:55 PM urbie #guildchat A7 What happens when game efforts are successful beyond expectations? What will you follow next time?
2:55 PM angelammpowers A7) When building a game is worth the time and resources. It will always be fun if done well, but will there be good ROI? #guildchat
2:55 PM urbie RT @eLearningGuild: Time is drawing short. Any final thoughts you’d like to share about today’s topic? #GuildChat #games
2:56 PM eLearningGuild Explore how mobile tech is being used for learning games at #mLearnCon this June. Details: http://t.co/4J0z4XbJFj #GuildChat #games
2:56 PM MelMilloway I wrote a post a bit ago about making games challenging, you guys can check it out here. https://t.co/FoZBU8plVs? #guildchat
2:56 PM angelammpowers Thank you @eLearningGuild Learned a lot today! #guildchat
2:56 PM urbie RT @eLearningGuild: Explore how mobile tech is being used for learning games at #mLearnCon this June. Details: http://t.co/4J0z4XbJFj #Guil…
2:57 PM Quinnovator wrote a book about how to design serious games about a decade ago: http://t.co/xfugi8fonX. Maybe too early?  ;) #guildchat
2:57 PM eLearningGuild Share what you know! We’re currently accepting proposals for our Online Fourms. Details here: http://t.co/WqALbyzn0u #GuildChat
2:57 PM NuvolaNetworks RT @eLearningGuild: Explore how mobile tech is being used for learning games at #mLearnCon this June. Details: http://t.co/4J0z4XbJFj #Guil…
2:57 PM LnDDave RT @eLearningGuild: Explore how mobile tech is being used for learning games at #mLearnCon this June. Details: http://t.co/4J0z4XbJFj #Guil…
2:57 PM GarrettMesser Any games/app recommendations that help you have a better real life? i.e #habitrpg #mindbloom #fitbit competition #guildchat #games
2:57 PM NuvolaNetworks Great insights during today’s #guildchat! See you all again next Friday!
2:57 PM LnDDave RT @angelammpowers: Thank you @eLearningGuild Learned a lot today! #guildchat
2:57 PM valarywithawhy I think games can be great tools & should be treated as such. Learn to use them effectively & use them when appropriate #guildchat
2:57 PM deacti_vate I pulled this up as something I think is a good example of game based learning: http://t.co/4OfgIj7Mf0 #guildchat
2:58 PM urbie #guildchat What about blended learning games? Some online some real-world? I’m planning/researching for one atm.
2:58 PM eLearningGuild Our topic for next week is Mobile Technologies and Performance Support. Click here for details: http://t.co/VlNroVdhZZ #GuildChat
2:58 PM valarywithawhy Be open to good gamification because it’s not about points, badges, and leaderboards #guildchat
2:58 PM LnDDave RT @eLearningGuild: Share what you know! We’re currently accepting proposals for our Online Fourms. Details here: http://t.co/WqALbyzn0u #G…
2:58 PM LnDDave RT @eLearningGuild: Our topic for next week is Mobile Technologies and Performance Support. Click here for details: http://t.co/VlNroVdhZZ …
2:58 PM Minreeva Thanks for the insights everyone! Awesome first time here on #guildchat ! Looking forward to more (we don’t have things like this in the PH)
2:59 PM LnDDave Thanks for a great chat everyone. I’m gonna go play some games now. :-) #GuildChat
2:59 PM eLearningGuild Have feedback about #GuildChat, or a topic you’d like to see explored in a future chat? Let us know! http://t.co/C58zeUsXZe
2:59 PM willconstantine RT @eLearningGuild: Our topic for next week is Mobile Technologies and Performance Support. Click here for details: http://t.co/VlNroVdhZZ …
2:59 PM valarywithawhy Thanks to everyone. Lots of great ideas! #guildchat
2:59 PM BrightTweet #guildchat Sth we’ve not mentioned is emotion: truly immersive experiences need investment in the situation, resonant dilemmas & decisions
3:00 PM willconstantine Great chatting with all of you! Have a great weekend! #GuildChat
3:00 PM eLearningGuild Thanks for joining #GuildChat everyone. We’ll see you next week. Look for a transcript of today’s chat soon!

Leave a Reply

Your email address will not be published. Required fields are marked *