#GuildChat for 04/17/2015: Serious Games and Gamification
Our next #GuildChat takes place Friday April 17th at 11am PT / 2pm ET. Our topic for this week’s chat is Serious Games and Gamification.
The use of games for learning is a growing conversation within the learning and development field. It’s also a conversation that is deeper then just “games”. There’s game-based learning, learning with gaming elements, serious games, and more.
In this week’s #GuildChat we’re exploring the landscape of using games – in all ways – to support learning and performance. We’ll discuss the differences between different categories of game-supported learning. We’ll share how we use games for learning ourselves. We’ll discuss what works when using games for learning… and what doesn’t.
Here are the questions currently scheduled to be posed during the chat.
- What kinds of games do you play? What about those types of games interests you?
- What would you consider to be some of the core components needed in a good game?
- What have you personally learned via a game-based experience?
- What aspects of games transfer well to learning?
- What are the differences between game-based learning, gamification, and serious games?
- What are some pitfalls that we need to watch out for when considering using gaming elements in our learning programs?
- What are the challenges organizations encounter when considering game-based learning programs?
Chat Transcript
NOTE: Tweets are listed in the order they were posted and are shown in Eastern Time. To visit the actual posting for a particular tweet, click the associated user name for the posting.
2:00 PM | eLearningGuild | Welcome to #GuildChat, brought to you by @eLearningGuild. Today we’re talking about Serious Games and Gamification. #elGuild #games |
2:01 PM | LnDDave | Jumping into #GuildChat for the next hour to talk games and learning – Join us! |
2:01 PM | eLearningGuild | Today’s chat is scheduled to last one hour. We’ll post questions using #GuildChat; be sure to use the hashtag in your tweets. |
2:01 PM | LnDDave | RT @eLearningGuild: Welcome to #GuildChat, brought to you by @eLearningGuild. Today we’re talking about Serious Games and Gamification. #el… |
2:02 PM | eLearningGuild | Please take a moment to introduce and tell us a bit about yourself. The first question will be posed in three minutes. #GuildChat |
2:02 PM | opurt11 | @MelMilloway Thanks for the reply. I know nothing about developing games, and only slightly more about using them. #guildchat |
2:02 PM | LnDDave | RT @eLearningGuild: Today’s chat is scheduled to last one hour. We’ll post questions using #GuildChat; be sure to use the hashtag in your t… |
2:02 PM | Minreeva | Hey everyone! Any suggested tools/applications for #gamification ? #Guildchat |
2:03 PM | angelammpowers | Looking forward to today’s (and my first ever) #guildchat |
2:03 PM | opurt11 | Chad Lowry, Cust. Ed. Mgr. Using games and gamification are not my strong suit, so participation will likely be limited today. #guildchat |
2:03 PM | MelMilloway | Pardon the tweet flood for #guildchat. I’m from Philly. I love games and I am designing some learning games now! https://t.co/63mANvSxxW |
2:03 PM | deacti_vate | Hi! I’m Rachel, a freelance ID & elearning developer who is a little obsessed with gaming #GuildChat |
2:03 PM | Quinnovator | Clark Quinn, learning game evangelist (http://t.co/xfugi8fonX), author/consultant/speaker, change instigator #guildchat |
2:03 PM | LnDDave | Greetings everyone. David from @eLearningGuild looking forward to today’s chat. I hope everyone is well. #GuildChat |
2:04 PM | MelMilloway | @Minreeva I recommend @Axonify as a company on #gamification. #guildchat |
2:04 PM | MelMilloway | @angelammpowers Welcome to the fun! #guildchat |
2:04 PM | BrightTweet | Hello #guildchat, RobK here for Brightwave. Lovely spring eve here in UK. (A few of our learning designers have helped with the Qs tonight) |
2:04 PM | GarrettMesser | #Guildchat #returningnewbie from #LSCON and #ECOCON. I am the Learning & Development HR Manager. |
2:04 PM | angelammpowers | I’m Angela Powers, I work onsite/contract at Google building online learning. #guildchat |
2:04 PM | Minreeva | Sorry to jump the gun. Paul Tabaque, e-learning designer/ID from Manila, PH. First time here in #guildchat |
2:05 PM | deacti_vate | @angelammpowers Welcome! #guildchat |
2:05 PM | eLearningGuild | Q1) What kinds of games do you play? What about those types of games interests you? #GuildChat #games |
2:05 PM | valarywithawhy | Valary Oleinik, gamifier, project manager, facilitator, super hero :) #guildchat |
2:05 PM | spotlearning | Hi #guildChat. Joe Fournier. Learning Tech guy focused on mobile…with a splash of gamification for good measure. Shaken, not stirred. |
2:05 PM | Quinnovator | RT @eLearningGuild: Q1) What kinds of games do you play? What about those types of games interests you? #GuildChat #games |
2:06 PM | LnDDave | RT @eLearningGuild: Q1) What kinds of games do you play? What about those types of games interests you? #GuildChat #games |
2:06 PM | AlwaysBreaking | Hi #GuildChat, Gary from Sonoma County, CA. Not much of a gamification enthusiast, but maybe I’ll change my mind after today. |
2:06 PM | opurt11 | Q1) I prefer card games (Euchre, poker), or board games with no dice. Strategy should be the rule, not chance. #guildchat |
2:06 PM | LnDDave | A1) I love most types of games. I especially enjoy board games and video games. #GuildChat |
2:06 PM | Minreeva | RT @eLearningGuild: Q1) What kinds of games do you play? What about those types of games interests you? #GuildChat #games |
2:06 PM | deacti_vate | A1) …it’s so much easier to talk about what I don’t like to play… I love just about everything #guildchat |
2:07 PM | spotlearning | A1) I like challenging board games. It’s about strategy to me. And the interplay between competition and collaboration. #guildchat |
2:07 PM | MelMilloway | A1 I play MMOs. I am retired from WoW with over 10,000 hours played. I also enjoy simulation games. #guildchat https://t.co/MgfL7ld6gd |
2:07 PM | deacti_vate | A1) I love feeling challenged though, for sure. half the point of a game is to overcome a challenge typically #guildchat |
2:07 PM | LearnovateSA | RT @eLearningGuild: Please take a moment to introduce and tell us a bit about yourself. The first question will be posed in three minutes. … |
2:07 PM | LearnovateSA | RT @eLearningGuild: Today’s chat is scheduled to last one hour. We’ll post questions using #GuildChat; be sure to use the hashtag in your t… |
2:07 PM | LearnovateSA | RT @eLearningGuild: Welcome to #GuildChat, brought to you by @eLearningGuild. Today we’re talking about Serious Games and Gamification. #el… |
2:07 PM | LnDDave | A1) I enjoy board games that include equal amounts of strategy and chance. #GuildChat |
2:08 PM | Quinnovator | a1) Digital: solitaire, mahjong to relax, RPGs for challenge. Analog: fluxx, apples2apples or non-PC equivalent, board games #guildchat |
2:08 PM | AlwaysBreaking | A1) Puzzle games that I can play for a few minutes, put down, then come back to later. Anything that I can play is short bursts. #guildchat |
2:08 PM | Minreeva | @eLearningGuild Mostly RPGs, and adventure. Also DOTA2 and SCII (RTS). #guildchat |
2:08 PM | Quinnovator | RT @LnDDave: A1) I enjoy board games that include equal amounts of strategy and chance. #GuildChat < yes |
2:08 PM | valarywithawhy | A1) I have played everything from board games and mobile games to WoW, learn stuff from them all #guildchat |
2:08 PM | MelMilloway | A1b I enjoy the social aspect of MMOs and the competitiveness. I love being able to be myself in them. #guildchat |
2:08 PM | CaveoLearning | The 5 Key Elements to Leveraging Social #Learning http://t.co/JVpZB6BNnQ #clo #training #elearning #atd #guildchat |
2:09 PM | LnDDave | RT @AlwaysBreaking: A1) Puzzle games that I can play for a few minutes, put down, then come back to later. Anything that I can play is shor… |
2:09 PM | LnDDave | A1) I also enjoy games that are simple to learn, but complex in the gameplay. #GuildChat |
2:09 PM | valarywithawhy | A1) I have played everything from board games to mobile games to WoW; all games are essentially about mastering something #guildchat |
2:09 PM | deacti_vate | A1) recently I’ve picked back up Darksiders 2 which is a parkour puzzle action game, love the innovative puzzles & environment #guildchat |
2:09 PM | BrightTweet | A1 Favourite game currently at Brightwave Towers is Last of Us. Post-apocalyptic puzzles, real characters & shades of grey #guildchat |
2:10 PM | MelMilloway | A1c I also enjoy the teamwork in MMOs, everyone having a special part to fight a boss and take them down. You’re a team. #guildchat |
2:10 PM | Quinnovator | a1) like games that are quick to learn (no complex button combinations), engaging themes, lots to explore #guildchat |
2:10 PM | eUMKC | A1) Strategy games like Chess or Go #GuildChat |
2:11 PM | willconstantine | RT @eLearningGuild: Q1) What kinds of games do you play? What about those types of games interests you? #GuildChat #games |
2:11 PM | angelammpowers | A1 I love board games and casual games on my phone. There was this Hello Kitty game I conquered & LOVED. Embarrasing, but true #guildchat |
2:11 PM | AlwaysBreaking | A1) I’m still totally addicted to Threes. I play it everyday. For board games, I still love Clue. #GuildChat |
2:11 PM | spotlearning | RT @Quinnovator: a1) like games that are quick to learn (no complex button combinations), engaging themes, lots to explore #guildchat |
2:11 PM | Quinnovator | a1) like games with subtle touches of humor and political commentary #guildchat |
2:11 PM | willconstantine | Q1) I like to play Temple Run Oz and also Duolingo is great game #GuildChat |
2:12 PM | willconstantine | Hi Everybody! Will Constantine from NJ! #GuildChat |
2:12 PM | MelMilloway | @Minreeva @Axonify Nope no coding at all! #guildchat |
2:12 PM | eLearningGuild | Q2) What would you consider to be some of the core components needed in a good game? #GuildChat #Games |
2:12 PM | spotlearning | My daily game is Words with Friends, but it’s really a “conversation” with my sister…disguised as a game. #guildchat |
2:12 PM | deacti_vate | I struggle with Dragon Age because they have a 4 member team. Do I leave out the healer, a DPS? AHH #guildchat https://t.co/StBG9x18Ew |
2:12 PM | valarywithawhy | @angelammpowers it’s OK, you are among friends here :) #guildchat |
2:12 PM | LnDDave | A1) I also enjoy games that have guildelines rather than rules, and encourage experimentation as part of the play. #GuildChat |
2:12 PM | LnDDave | RT @eLearningGuild: Q2) What would you consider to be some of the core components needed in a good game? #GuildChat #Games |
2:12 PM | opurt11 | Q2) Fair chance to win for all, conclusive ending, engaging story #guildchat |
2:12 PM | GarrettMesser | A1) strategy, role-playing, building and leveling up are usuallly the ones I gravitate to. #guildchat |
2:13 PM | Quinnovator | a1) Torchlight (I and II) on Mac, Dungeon Hunter (I and II, not after) on iPad have been fun #guildchat (like dungeon crawling ;) |
2:13 PM | willconstantine | RT @eLearningGuild: Q2) What would you consider to be some of the core components needed in a good game? #GuildChat #Games |
2:13 PM | BrightTweet | A1 But the most popular game at home is still Minecraft. If it’s got a screen, bet my daughter’s trying to play Minecraft on it #guildchat |
2:13 PM | eUMKC | A2) Deus Ex: Human Revolution has it all- strategy, stealth, action, moral and political dilemmas. #guildchat |
2:13 PM | Quinnovator | a1) have to quit talking about this, or I’m going to go off and play some games! #guildchat |
2:13 PM | Quinnovator | RT @eLearningGuild: Q2) What would you consider to be some of the core components needed in a good game? #GuildChat #Games |
2:13 PM | Quinnovator | RT @eLearningGuild: Q2) What would you consider to be some of the core components needed in a good game? #GuildChat #Games |
2:14 PM | GarrettMesser | A2 introduction or tutorial, compelling story, additictive gameplay/choices/options #guildchat |
2:14 PM | deacti_vate | A2) Some kind of challenge. I honestly don’t think that I can call something a game without a challenge. #guildchat |
2:14 PM | MelMilloway | A2 There have to be rules, points (some way to show winning), and I prefer a back story. #guildchat https://t.co/y3d2zEBlHO |
2:14 PM | LearnovateSA | RT @eLearningGuild: Q2) What would you consider to be some of the core components needed in a good game? #GuildChat #Games |
2:14 PM | LnDDave | A2) Games need a certain element of chance, otherwise those that aren’t “winning” could become easily disengaged. #GuildChat |
2:14 PM | spotlearning | A2) subtext. Really good games are Shakespearean in that they have at least 2 or 3 stories/plots/goals layered together. #guildchat |
2:14 PM | Minreeva | a1b) Oh yeah! Forgot to mention. Open world environments. (GTA, AC, Skyrim:ES, etc.) #guildchat |
2:14 PM | valarywithawhy | A2) clear set of goals and rules, easy to learn but hard to master #guildchat |
2:14 PM | LnDDave | RT @opurt11: Q2) Fair chance to win for all, conclusive ending, engaging story #guildchat |
2:15 PM | willconstantine | Q2) If there is a story, that is good. Also, the challenge. #GuildChat |
2:15 PM | MelMilloway | And I like card games. You guys NEED this game for your next party. Best.game.ever. #guildchat http://t.co/Xu7qIq51CR |
2:15 PM | usablelearning | @eLearningGuild A guided flow of goals, with increasing complexity and challenge that pulls you along #GuildChat |
2:15 PM | valarywithawhy | @GarrettMesser story definitely helps me get engaged #guildchat |
2:15 PM | willconstantine | Q3) The teasing of continuing on in the game or previews of things to come builds motivation to continue. #GuildChat |
2:16 PM | LnDDave | A2) In video gaming, staggered complexity that enables you to master one skill before introducing another. #GuildChat |
2:16 PM | LnDDave | RT @valarywithawhy: A2) clear set of goals and rules, easy to learn but hard to master #guildchat |
2:16 PM | MelMilloway | @Minreeva I tried to play Skyrim. I have it still but I only played for like 2 days. #guildchat |
2:16 PM | LnDDave | RT @usablelearning: @eLearningGuild A guided flow of goals, with increasing complexity and challenge that pulls you along #GuildChat |
2:16 PM | Minreeva | A2) Amazing storyline, doesn’t have to be graphics-intensive, and freedom – open world. #guildchat |
2:17 PM | LnDDave | A2) Roles for the players so that everyone knows what they contribute. #GuildChat |
2:17 PM | willconstantine | @usablelearning Yes! and also the building of skill level and the usage of all the skills that you have learned through the game #GuildChat |
2:17 PM | deacti_vate | A2) For it to be a “good” game though… well that’s hard. I like good stories, but Banished is fantastic and there’s no story #guildchat |
2:17 PM | MelMilloway | @deacti_vate LOL omg raids like that were the worst. Or like trying to play DPS as a healer. #guildchat |
2:17 PM | BrightTweet | Q2Complexity commensurate to challenge/reward inherent in the game: so simple game 2 practice key skills shd b easy to understand #guildchat |
2:17 PM | NuvolaNetworks | A little late to the #guildchat but excited to be here. Hi everyone! |
2:17 PM | valarywithawhy | @LnDDave instructional designers could learn a ton playing games to learn how to build scaffolding into their courses #guildchat |
2:17 PM | PatriceKiraly | RT @Quinnovator: a1) like games with subtle touches of humor and political commentary #guildchat |
2:18 PM | Minreeva | @MelMilloway I think for Skyrim once you go beyond the first 48 hours – there’s no turning back. #guildchat |
2:18 PM | BrightTweet | Q2… but more complex games can take longer to set up / explain / master #guildchat |
2:18 PM | Quinnovator | a2) funny you should ask: challenge, theme, meaningful action and role for learner exploratory, active, surprising #guildchat |
2:18 PM | willconstantine | I still play Star Wars: Clone Wars and Simpsons Hit & Run for GameCube just because they are great and well designed games #GuildChat |
2:18 PM | deacti_vate | A2) But I think a realistic challenge, something you can overcome, and feel proud about signifies a good game #GuildChat |
2:18 PM | MelMilloway | @deacti_vate On my Shadow Priest I used to be asked to heal when we were out of healers. I would respec and put on my cruddy gear #guildchat |
2:19 PM | Quinnovator | a2) “put the player in a role they want to be in” – Henry Jenkins, “A good game is a series of interesting decisions” Sid Maier #guildchat |
2:19 PM | eLearningGuild | Q3) What have you personally learned via a game-based experience? #GuildChat #games |
2:19 PM | Quinnovator | RT @eLearningGuild: Q3) What have you personally learned via a game-based experience? #GuildChat #games |
2:19 PM | MelMilloway | @willconstantine I totally forgot about Simpsons Hit & Run! #guildchat |
2:19 PM | LnDDave | RT @deacti_vate: A2) But I think a realistic challenge, something you can overcome, and feel proud about signifies a good game #GuildChat |
2:20 PM | opurt11 | Q3) To continue to defeat the same opponents, you need to be willing to adopt new strategies. #guildchat |
2:20 PM | Minreeva | @willconstantine Those are awesome games! How about Mario Kart – even up to now I play it with my kids? #guildchat |
2:20 PM | Quinnovator | a3) how to solve twisty mazes with passages that all look alike #guildchat |
2:20 PM | opurt11 | Q3) There’s no sense in buying the software if you haven’t invested in the right hardware. #guildchat |
2:20 PM | BrightTweet | Q2Other elements: chance/hazard (it shouldn’t be too controllable). Escalating difficulty for involvement if replay’s important #guildchat |
2:21 PM | LnDDave | RT @eLearningGuild: Q3) What have you personally learned via a game-based experience? #GuildChat #games |
2:21 PM | willconstantine | RT @eLearningGuild: Q3) What have you personally learned via a game-based experience? #GuildChat #games |
2:21 PM | angelammpowers | A2) fair, challenging, winnable. one of my faves is Bang. you need to figure out who the deputy is. There’s a mystery to solve. #guildchat |
2:21 PM | deacti_vate | A3) I’ve learned empathy. Ex: 1) http://t.co/RqLROv7S26 2) http://t.co/WoMMPwkopE 3) just about any @TellTale game #guildchat |
2:21 PM | wp_insiders | RT @eLearningGuild: Q1) What kinds of games do you play? What about those types of games interests you? #GuildChat #games |
2:21 PM | Quinnovator | a3) how addictive simple games can be #guildchat |
2:21 PM | Minreeva | A4) I’d like to always say “everything I know, I learned in Starcraft” – strategy,”deception” resource mgmnt, economics, etc. #guildchat |
2:22 PM | spotlearning | A3) How to be a better strategist. Consider patterns other than the obvious path. Ask adversaries questions. #guildchat |
2:22 PM | valarywithawhy | that failure isn’t fatal and is often necessary to learn how to move forward … and the princess is in another tower ;) #guildchat |
2:22 PM | MelMilloway | A3 Teamwork, rationing, economics. Never to be Leeroy Jenkins in games or work. https://t.co/8jCdMjPPyK #guildchat https://t.co/zFL6DX80rF |
2:22 PM | Quinnovator | a3) that I like to explore #guildchat |
2:22 PM | opurt11 | Q3) Don’t fixate on just one part of the board/screen. Keep your eyes on the whole picture all the time. #guildchat |
2:23 PM | willconstantine | Q3) practice will make you a better player and also demystifying ambiguity. #GuildChat |
2:23 PM | opurt11 | @MelMilloway Was hoping someone would mention him! #guildchat |
2:23 PM | GarrettMesser | Even with the most preparation, planning, and leveling, you still may get your hide handed to you. #guildchat #games |
2:23 PM | deacti_vate | A3) Resource management in Banished, Don’t Starve #guildchat |
2:23 PM | MelMilloway | @opurt11 LOL there is always someone who ruins the game. Right? #guildchat |
2:23 PM | AlwaysBreaking | A3) Aside from the normal “how to work cooperatively” or “be part of a team”, nothing that wasn’t part of the gameplay. #guildchat |
2:23 PM | LnDDave | A3) lots of games teach through play, even something as simple as the experimentation involved in Angry Birds. #guildchat |
2:23 PM | valarywithawhy | @Quinnovator well Explorer is one of Richard Bartle’s player types :) #guildchat |
2:23 PM | willconstantine | @MelMilloway I should be arrested because I love to just run over the civilians..basically I turn it into Cops & Simpsons #GuildChat |
2:24 PM | Quinnovator | a3) not to have the level of difficulty change drastically: balanced challenge rules! #guildchat |
2:24 PM | BrightTweet | .@Quinnovator This! It’s lightning in a bottle, but the most compelling games often have an uncanny, ‘natural’ elegance #guildchat |
2:24 PM | LnDDave | RT @spotlearning: A3) How to be a better strategist. Consider patterns other than the obvious path. Ask adversaries questions. #guildchat |
2:24 PM | MelMilloway | @LnDDave Yes, like physics! #guildchat |
2:24 PM | willconstantine | @Quinnovator Sometimes I abandon the storyline and explore the worlds for hours #GuildChat |
2:25 PM | Quinnovator | @valarywithawhy yes, as well as griefer, achiever, and socializer, right? Though not fixed, e.g I have a bit of achiever too ;) #guildchat |
2:25 PM | LnDDave | A3) how to collaborate with others (example: Forbidden Island) #guildchat |
2:25 PM | deacti_vate | A3) “Project management” when setting up heists in GTAV; “communicating effectively” during WoW raids #guildchat |
2:25 PM | MelMilloway | @willconstantine Have you seen this!? http://t.co/QEYZkivrR8 #guildchat |
2:25 PM | tomspiglanin | RT @eLearningGuild: Q3) What have you personally learned via a game-based experience? #GuildChat #games |
2:25 PM | angelammpowers | A3) How to type super fast from Typer Shark. I wonder if that’s still around? Going to check that now… #guildchat |
2:25 PM | LnDDave | RT @deacti_vate: A3) “Project management” when setting up heists in GTAV; “communicating effectively” during WoW raids #guildchat |
2:25 PM | Quinnovator | @BrightTweet exactly, but usually achieved through lots of testing and tuning (behind the scenes) #guildchat |
2:25 PM | deacti_vate | A3) I could probably make a whole professional resume based on skills I’ve learned in games. #guildchat |
2:26 PM | Quinnovator | RT @willconstantine: @Quinnovator Sometimes I abandon the storyline and explore the worlds for hours #GuildChat < exactly! |
2:26 PM | willconstantine | Q3) Trial & Error or should I say Failure & Learning is a big component in a game #GuildChat |
2:26 PM | opurt11 | Q3) When you lose, don’t lose the lesson. #guildchat |
2:26 PM | eLearningGuild | Q4) What aspects of games transfer well to learning? #GuildChat #games |
2:26 PM | BrightTweet | .@LnDDave the base learning modality of all games is trial and experiment (or trial and error, if youre getting frustrated!) #guildchat |
2:26 PM | tomspiglanin | A3) I suppose I learned to solve tough sudoku from easier sudoku #guildchat |
2:26 PM | MelMilloway | @deacti_vate What would it be called in work if we awarded DKP? #guildchat |
2:26 PM | willconstantine | @MelMilloway Don’t even get me started on what I have done to the Sims! #GuildChat |
2:26 PM | Quinnovator | RT @eLearningGuild: Q4) What aspects of games transfer well to learning? #GuildChat #games |
2:27 PM | willconstantine | @Quinnovator and then create my own storyline! #GuildChat |
2:27 PM | opurt11 | Q4) Allow people to “fail” while encouraging them to try again. #guildchat |
2:27 PM | Minreeva | @deacti_vate Awesome! GTAV heists. and yep – team communication! agree #guildchat |
2:27 PM | willconstantine | RT @eLearningGuild: Q4) What aspects of games transfer well to learning? #GuildChat #games |
2:27 PM | valarywithawhy | @Quinnovator most of us have a bit of different types in us, I definitely like to explore but enjoy when there is a payoff #guildchat |
2:27 PM | tomspiglanin | RT @eLearningGuild: Q4) What aspects of games transfer well to learning? #GuildChat #games |
2:27 PM | LnDDave | A3) learned a lot about the world via Carmen San Diego as a kid. #guildchat |
2:27 PM | BrightTweet | @Quinnovator Sure: ‘It takes a lot of plastic surgery to look this natural’ – Dolly Parton (attrib) #guildchat |
2:27 PM | urbie | RT @eLearningGuild: Welcome to #GuildChat, brought to you by @eLearningGuild. Today we’re talking about Serious Games and Gamification. #el… |
2:27 PM | usablelearning | @eLearningGuild That automaticity takes a LOT of practice. #GuildChat |
2:27 PM | willconstantine | Q4) the hidden challenge to motivate them and by not calling it a learning game #GuildChat |
2:27 PM | Quinnovator | a4) riffing off Sid Maier: a good (learning) game is a series of important decisions (pitched at the right level and pace) #guildchat |
2:27 PM | deacti_vate | .@willconstantine I failed SO MUCH during Darksiders 2 yesterday, but I would see where I went wrong as I was dying and try again #guildchat |
2:27 PM | LnDDave | RT @eLearningGuild: Q4) What aspects of games transfer well to learning? #GuildChat #games |
2:28 PM | Quinnovator | RT @usablelearning: @eLearningGuild That automaticity takes a LOT of practice. #GuildChat < hear hear! |
2:28 PM | MelMilloway | A4 One of my favparts of games is randomness, it is addicting. You don’t know what will happen next. #guildchat https://t.co/RPipE9LLY6 |
2:28 PM | Minreeva | A4) Based on my own experience – strategy and resource management. #guildchat |
2:28 PM | spotlearning | A4) I think virtually all aspects of games MIGHT transfer to learning; it’s a matter of context. #guildchat #matchTheHatch |
2:28 PM | tomspiglanin | A4) learning programs need to give participants a reason to learn. Games give users a reason to keep playing. Find that magic #guildchat |
2:29 PM | LnDDave | A4) games are a great way to learn via problem solving. #guildchat |
2:29 PM | valarywithawhy | A4) give learners lots of timely feedback, break things into small challenges, give them optional pathways #guildchat |
2:29 PM | LnDDave | RT @usablelearning: @eLearningGuild That automaticity takes a LOT of practice. #GuildChat |
2:29 PM | opurt11 | Q4) Enjoyable games are designed; they don’t just happen. #guildchat |
2:29 PM | willconstantine | Q4) Even if you master a certain level, there is always more to learn (unless it’s the end of the game) #GuildChat |
2:29 PM | Quinnovator | @LnDDave interesting, Cathy Sherwood’s research suggested mostly learned how to use almanac #guildchat |
2:29 PM | technkl | RT @eLearningGuild: Q4) What aspects of games transfer well to learning? #GuildChat #games |
2:29 PM | urbie | #guildchat A1 Board games mostly: Monopoly, Scrabble, Clue are my favs. Kids like card games. My absolute fav: Plants v Zombies (V1) |
2:29 PM | opurt11 | RT @valarywithawhy: A4) give learners lots of timely feedback, break things into small challenges, give them optional pathways #guildchat |
2:29 PM | urbie | RT @eLearningGuild: Q2) What would you consider to be some of the core components needed in a good game? #GuildChat #Games |
2:29 PM | tomspiglanin | A4) a challenge #guildchat |
2:29 PM | Quinnovator | RT @opurt11: Q4) Enjoyable games are designed; they don’t just happen. #guildchat < yes |
2:29 PM | deacti_vate | @MelMilloway BKP: boss kill points – double meaning! #guildchat |
2:30 PM | willconstantine | Q4) I mean you could use it after the game but then you’d end up in prison or a psych ward! #GuildChat |
2:30 PM | technkl | A4 anything that doesn’t get in the way of getting in and getting out, don’t care if it’s a game I don’t want to waste my time #guildchat |
2:30 PM | MelMilloway | @deacti_vate I want this at work, right now. LOL. #guildchat |
2:30 PM | NuvolaNetworks | RT @eLearningGuild: Q3) What have you personally learned via a game-based experience? #GuildChat #games |
2:30 PM | deacti_vate | A4) Being a safe place to fail. When you “defeat” something, in return you get something that *actually* helps you move forward #guildchat |
2:30 PM | NuvolaNetworks | RT @opurt11: Q3) When you lose, don’t lose the lesson. #guildchat |
2:30 PM | Quinnovator | a4) embedding meaningful decisions in a context and tuning until the experience both is aligned with needed outcomes and is fun #guildchat |
2:30 PM | MelMilloway | @deacti_vate Not in the way it sounds but because it is so cool. #guildchat |
2:30 PM | nancyrubin | “@LnDDave: A3) learned a lot about the world via Carmen San Diego as a kid. #guildchat” and that learning can be fun! |
2:30 PM | willconstantine | Q4) how to allocate your resources that’s for sure. #GuildChat |
2:30 PM | LnDDave | A4) the leveling up of skills and the corresponding introduction of greater challenges. #guildchat |
2:30 PM | spotlearning | A4) I like to use roleplay and self-assessment in games…or learning…or life. #synonyms #guildChat |
2:30 PM | NuvolaNetworks | RT @willconstantine: Q3) Trial & Error or should I say Failure & Learning is a big component in a game #GuildChat |
2:30 PM | LnDDave | RT @opurt11: Q4) Enjoyable games are designed; they don’t just happen. #guildchat |
2:31 PM | valarywithawhy | @willconstantine that’s one of the nice things about gamification, it doesn’t end since it’s more about mastery than winning #guildchat |
2:31 PM | willconstantine | I was actually watching a video of gameplay of Banjo Kazooie for N64 the other day! #GuildChat |
2:31 PM | Quinnovator | a4) (channeling @LnDDave) adapting the challenge to player capability #guildchat |
2:31 PM | BrightTweet | A4 Feedback is key to both, eg ‘losing a life’ or progressing to next level marks success or failure. The ‘in the flow’ > #guildchat |
2:31 PM | deacti_vate | @MelMilloway meeee tooo. I’m sitting here like, what’s a good alternative to getting new gear (not that it wouldn’t be awsome) #guildchat |
2:31 PM | MelMilloway | @deacti_vate Like when you complete a project you get BKP and if you don’t on time you get half. #guildchat |
2:31 PM | technkl | Those do work well when learning, almost vital :-) #guildchat https://t.co/6daoneT4sN |
2:32 PM | BrightTweet | <A4 aspect of games results from frequent feedback from even micro-movements #guildchat |
2:32 PM | willconstantine | @valarywithawhy Yes! I find that I go back to re-play the technique I used than watch the end of game movie #GuildChat |
2:32 PM | urbie | #guildchat A2 Core game components: tension between where one is v desired goal. Limited time. |
2:32 PM | deacti_vate | Ooh this would be awesome. #guildchat https://t.co/ICsiSoq8iW |
2:33 PM | spotlearning | RT @urbie: #guildchat A2 Core game components: tension between where one is v desired goal. Limited time. |
2:33 PM | urbie | RT @eLearningGuild: Q3) What have you personally learned via a game-based experience? #GuildChat #games |
2:33 PM | LnDDave | A4) that there’s rarely only one way to solve a problem. #guildchat |
2:33 PM | deacti_vate | A4) I think many games “teach” how to play really well. Lots of scaffolding, pretty out of your face. #guildchat |
2:34 PM | eLearningGuild | Q5) What are the differences between game-based learning, gamification, and serious games? #GuildChat #games |
2:34 PM | technkl | RT @eLearningGuild: Q5) What are the differences between game-based learning, gamification, and serious games? #GuildChat #games |
2:34 PM | Quinnovator | a4) meaningful theme, adaptive challenge, contextualized feedback #guildchat |
2:34 PM | Quinnovator | RT @eLearningGuild: Q5) What are the differences between game-based learning, gamification, and serious games? #GuildChat #games |
2:34 PM | BrightTweet | .@urbie Never noticed that key similarity before – the necessity of tension/conflict for both gaming and storytelling/drama! #guildchat |
2:35 PM | LnDDave | A4) that quite often you can learn via the doing, rather than being taught before trying things yourself. #guildchat |
2:35 PM | opurt11 | Q5) This is the Q where I’m going to get into trouble. Gamification strikes me as little more than scorekeeping. #guildchat |
2:35 PM | willconstantine | RT @eLearningGuild: Q5) What are the differences between game-based learning, gamification, and serious games? #GuildChat #games |
2:35 PM | LnDDave | RT @eLearningGuild: Q5) What are the differences between game-based learning, gamification, and serious games? #GuildChat #games |
2:35 PM | GarrettMesser | A4 But is it concept learning or utilizing something already there And if not present the game is “boring” or “confusing” #guildchat #games |
2:35 PM | Quinnovator | a5) gamification: extrinsic motivation, serious games: intrinsic motivation, game-based learning is overarching #guildchat |
2:35 PM | MathVermeulen | A4. Challenge and feedback are two important components. #guildchat |
2:35 PM | MelMilloway | A5 Gamification is adding game mechanics to solve a problem. Points, badges, leaderboards, etc… #guildchat https://t.co/vxcrwj9Wd6 |
2:36 PM | urbie | #guildchat A3 Constraint Management via factory and People Express simulation. Also how to cheat watching Captain Kirk play Kobayashi Maru. |
2:36 PM | willconstantine | RT @Quinnovator: a5) gamification: extrinsic motivation, serious games: intrinsic motivation, game-based learning is overarching #guildchat |
2:36 PM | urbie | RT @eLearningGuild: Q4) What aspects of games transfer well to learning? #GuildChat #games |
2:37 PM | opurt11 | Q5) @MelMilloway Problem I have is that gamification doesn’t seem to always solve problems; sometimes it just seems to exist. #guildchat |
2:37 PM | LnDDave | A5) gamification is the integration of gaming elements into an experience. #guildchat |
2:37 PM | sdlocalupdate | RT @nancyrubin: “@LnDDave: A3) learned a lot about the world via Carmen San Diego as a kid. #guildchat” and that learning can be fun! |
2:37 PM | MelMilloway | A52 Serious games are more based on what you are actually doing i.e. simulations, like fixing a router. #guildchat |
2:37 PM | urbie | #guildchat A4 Turning up the heat aspect of game. Who wants to feel pain? Okay, some maybe. Not me tho. |
2:37 PM | deacti_vate | A5) Game-based: what we think of as a game, maybe fun / gamification: elements of a game / serious: pretty much a sim w points #guildchat |
2:38 PM | Minreeva | A5) Priorities. GBL- learning obj. , Gamification – learn. obj. achieved through a game, SGames – Fun first, learning optional #guildchat |
2:38 PM | tomspiglanin | RT @LnDDave: A5) gamification is the integration of gaming elements into an experience. #guildchat |
2:38 PM | angelammpowers | A5) There is a lot of overlap between game-based learning, gamification, and serious games. #guildchat |
2:38 PM | MathVermeulen | A5. Gamification is a slice of pizza, game-based learning is a whole pizza. Serious games are funless pizzas. #guildchat |
2:38 PM | MelMilloway | @opurt11 I mean gamification is supposed to aid in solving the problem not the whole problem. #guildchat |
2:38 PM | valarywithawhy | @opurt11 sadly too many gamified systems are giving the whole a bad rep because they are little more than tossing on points #guildchat |
2:38 PM | urbie | #guildchat A4 At #cue15 a vendor had an Operation Game going. That one taught helped develop nerves of steel. |
2:38 PM | BrightTweet | A5Game-based=entire learning experience takes place in-game, whether simple or complex, the game is the learning, not tacked on #guildchat |
2:38 PM | deacti_vate | A5) I think that game-based learning does encompass all of it to a degree #guildchat – is that right? |
2:38 PM | GarrettMesser | A5 Gamification – reward for action, when no other reward or value that is measurable or immediate #guildchat #games |
2:39 PM | opurt11 | Q5) @melmilloway @valarywithawhy Yes, I think this is the problem. The idea becomes diluted by misapplication. #guildchat |
2:39 PM | LnDDave | A5) I’ve never liked the phrase “serious games”; it seems like a label that exists solely to gain respect for gaming strategies #guildchat |
2:40 PM | valarywithawhy | @Quinnovator ouch, good gamification shouldn’t be using too many extrinsic motivators, too often does though #guildchat |
2:40 PM | MathVermeulen | RT @LnDDave: A5) I’ve never liked the phrase “serious games”; it seems like a label that exists solely to gain respect for gaming strategie… |
2:40 PM | BrightTweet | A5 Gamification= a widely used & abused term, often superficial gaming gloss to make traditional learning *seem* more fun #guildchat |
2:40 PM | urbie | #guildchat A4 Comrade-ship for games involving cooperation. |
2:41 PM | deacti_vate | @LnDDave but if it’s for adults, it needs to be serious!!1! otherwise it’s not professional! we can’t have that! #guildchat |
2:41 PM | urbie | RT @eLearningGuild: Q5) What are the differences between game-based learning, gamification, and serious games? #GuildChat #games |
2:41 PM | eLearningGuild | Q6) What are some pitfalls we need to watch out for when considering adding gaming elements in our learning programs? #GuildChat #games |
2:41 PM | willconstantine | Q5) When I cook it becomes a serious game because I want to make sure the dish is prepared with right flavor #GuildChat #chefproblems |
2:41 PM | LnDDave | A5) What’s the difference between serious games, game-based learning, and gamification? Whatever @kkapp says. :-) #guildchat |
2:42 PM | urbie | #guildchat A5 Serious games.. You tend to draw a salary whilst playing. I like those. |
2:42 PM | deacti_vate | A6) Don’t make a game just to make a game. #guildchat |
2:42 PM | urbie | RT @eLearningGuild: Q6) What are some pitfalls we need to watch out for when considering adding gaming elements in our learning programs? #… |
2:42 PM | Quinnovator | a5) what’s with serious game <> fun? If not fun, not game! “Learning can, and should, be ‘hard fun’!” #guildchat #opinionated |
2:42 PM | MelMilloway | I feel like game based learning would be more like games like Farmville to teach handling money or something. #guildchat |
2:42 PM | LnDDave | RT @eLearningGuild: Q6) What are some pitfalls we need to watch out for when considering adding gaming elements in our learning programs? #… |
2:42 PM | spotlearning | RT @deacti_vate: A6) Don’t make a game just to make a game. #guildchat |
2:42 PM | Quinnovator | RT @eLearningGuild: Q6) What are some pitfalls we need to watch out for when considering adding gaming elements in our learning programs? #… |
2:43 PM | Minreeva | A6) Not to go overboard with game design that we lose the learning objectives #guildchat |
2:43 PM | LnDDave | RT @urbie: #guildchat A5 Serious games.. You tend to draw a salary whilst playing. I like those. |
2:43 PM | LnDDave | RT @deacti_vate: A6) Don’t make a game just to make a game. #guildchat |
2:43 PM | valarywithawhy | A6) don’t do it because it worked for some other project, it’s trendy or fun, do it because it adds value, is the best media #guildchat |
2:43 PM | Quinnovator | a6) not to think that tarting up drill and kill is a meaningful game #guildchat |
2:43 PM | willconstantine | RT @eLearningGuild: Q6) What are some pitfalls we need to watch out for when considering adding gaming elements in our learning programs? #… |
2:44 PM | urbie | #guildchat A6 Management may not like games. Who plays games/has fun at work? You want to tread carefully (lots of data) carefully. |
2:44 PM | Minreeva | @MelMilloway Nice that you mentioned that. I got my entrep inspiration from lemonade tycoon #guildchat |
2:44 PM | LnDDave | A6) gaming for gaming’s sake. #guildchat |
2:44 PM | spotlearning | A6) Remember the context! Use empathy for learners; consider how they will feel. Target the energy you’re trying to generate. #guildChat |
2:44 PM | MelMilloway | A6 the end goal is to get people to change or do something, make sure the games are actually adding value #guildchat https://t.co/sVch8Pi5Rq |
2:44 PM | Quinnovator | a6) to think that putting game and instructional designers into room will yield successful result (need to understand alignment) #guildchat |
2:44 PM | willconstantine | Q6) It’s not about how cool the game is. Is it helping the learner learn/perform? Learning should in the purest form possible. #GuildChat |
2:45 PM | urbie | #guildchat A6 Games shouldn’t require tons o’ resources. Setup time minimal. Unless.. |
2:45 PM | BrightTweet | .@LnDDave We use it less & less: gives impression counter to motivators of gamification. Makes me think of http://t.co/IgmBFmAKaj #guildchat |
2:45 PM | LnDDave | A6) games that are so complex that learning to play the game takes longer than playing it. #guildchat |
2:45 PM | valarywithawhy | @urbie but we don’t have to call them games at work :) #guildchat |
2:45 PM | deacti_vate | A6) Make sure you’re training what you need to, not how to shoot well or how to solve puzzles in a general sense #guildchat |
2:45 PM | Quinnovator | a6) that if you build it, it is good. You *will* need to tune. #guildchat |
2:46 PM | Quinnovator | a6) Corollary: you can’t say it’s a game, only your players can say whether it is. #guildchat #ifitsnotfunitsnotagame |
2:46 PM | GarrettMesser | A6 most games are about making money so you can make the next game #guildchat #games |
2:46 PM | PatriceKiraly | RT @Quinnovator: a5) what’s with serious game <> fun? If not fun, not game! “Learning can, and should, be ‘hard fun’!” #guildchat #opinion… |
2:46 PM | urbie | #guildchat A6 John Wayne syndrome. Serious military/conflict type games where challenger always loses. |
2:46 PM | MelMilloway | @Minreeva I guess there could even be games on leadership that are game-based. #guildchat |
2:47 PM | opurt11 | @LnDDave Like this? https://t.co/hxeYQK6M56 #guildchat |
2:47 PM | deacti_vate | A6) Ask yourself, “could I replace the content and the game would still work?” – if yes, then you prob didn’t need the game. #guildchat |
2:47 PM | MelMilloway | @Minreeva game-based learning games. Tongue twister. #guildchat |
2:48 PM | Minreeva | @MelMilloway Yes. The (sega) Shogun series is one. Teaches how to lead, be a diplomat, manage resources, etc. #guildchat |
2:48 PM | eLearningGuild | Q7) What are the challenges organizations encounter when considering game-based learning programs? #GuildChat #games |
2:48 PM | BrightTweet | A6 Three words: objective objective objective: your learning game may be beautiful & fun, but what are you trying to *learn*? #guildchat |
2:49 PM | Quinnovator | a6) not putting the core decisions into the game with appropriate consequences #guildchat |
2:49 PM | urbie | #guildchat A6 I saw this happen at Wells Fargo.. A peer developed a Six Sigma game. Very popular. They’d take course for game. |
2:49 PM | Quinnovator | RT @eLearningGuild: Q7) What are the challenges organizations encounter when considering game-based learning programs? #GuildChat #games |
2:49 PM | deacti_vate | A6) cont. – think a basic board game, where each square is just a question or something. Did that really need to be a game? #guildchat |
2:49 PM | BrightTweet | Sorry, that’s not three words, it’s just one word used three times :^) #guildchat |
2:49 PM | LnDDave | RT @eLearningGuild: Q7) What are the challenges organizations encounter when considering game-based learning programs? #GuildChat #games |
2:49 PM | opurt11 | Q7) Having resources capable of developing them. Also, the time and cost involved in designing, building, and maintaining them. #guildchat |
2:49 PM | angelammpowers | Q6 Some pitfalls when adding in gaming elements in our learning programs were mentioned in Q5. being superficial #guildchat |
2:49 PM | urbie | RT @eLearningGuild: Q7) What are the challenges organizations encounter when considering game-based learning programs? #GuildChat #games |
2:49 PM | NetStratego | RT @deacti_vate: A6) cont. – think a basic board game, where each square is just a question or something. Did that really need to be a game… |
2:49 PM | valarywithawhy | @MelMilloway @Minreeva may want to look into Deloitte Leadership Academy’s use of gamification #guildchat |
2:49 PM | Quinnovator | a7) costs of development, kneejerk reactions to the label ‘game’, finding good examples, understanding tuning #guildchat |
2:50 PM | MelMilloway | A7 There is no one in house to do it or it costs too much/too much time to develop. #guildchat |
2:50 PM | LnDDave | A7) getting stakeholders to embrace the idea of “games”. #guildchat |
2:50 PM | LnDDave | RT @Quinnovator: a7) costs of development, kneejerk reactions to the label ‘game’, finding good examples, understanding tuning #guildchat |
2:50 PM | deacti_vate | A7) Resources, understanding of game mechanics, culture #guildchat https://t.co/vZKyeycZBj |
2:50 PM | Quinnovator | a7) getting hoodwinked by developers who talk ‘game’ but don’t ‘get’ game, mistaking flash for sizzle #guildchat |
2:51 PM | GarrettMesser | A7 Quantifying the time, investment, and benefit #guildchat #games |
2:51 PM | BrightTweet | Q7 Getting orgs to accept principle is easy now. Time-intensive phases are nuts&bolts stuff: calibrating difficulty levels etc #guildchat |
2:52 PM | Quinnovator | a7) not really understanding what learning takes, and how games can achieve in valuable ways #guildchat |
2:52 PM | willconstantine | RT @eLearningGuild: Q7) What are the challenges organizations encounter when considering game-based learning programs? #GuildChat #games |
2:52 PM | MelMilloway | @Quinnovator The good thing is that there are now programs popping up that are strictly for learning/awareness games i.e. Drexel #guildchat |
2:52 PM | urbie | #guildchat A7 For serious real-world games: making at real.. Buying/constructing the environment. Maintenance. GoPro casualties. |
2:52 PM | Minreeva | A7) Not everyone is aware that gamification is another approach to learning. thus, not getting the buy-in of the DMs #guildchat |
2:52 PM | Quinnovator | @MelMilloway a step in the right direction! #guildchat |
2:52 PM | MelMilloway | @Quinnovator As in developing those types of games. Drexel University has an awesome program for it. #guildchat |
2:53 PM | willconstantine | @Quinnovator got to be able to walk the talk! #GuildChat |
2:53 PM | LnDDave | A7) thinking you can be an effective game designer without understanding what it means to be an effective game player. #guildchat |
2:53 PM | urbie | #guildchat A7 Safety was a major concern. At the academy we did an all-weather game. Blizzard play? |
2:53 PM | MelMilloway | @Quinnovator Here is the link in case you wanted to see, Drexel Learning Games Program: http://t.co/h7gwQK4Chq #guildchat |
2:54 PM | willconstantine | I need to go play a game… #GuildChat |
2:54 PM | opurt11 | RT @LnDDave: A7) thinking you can be an effective game designer without understanding what it means to be an effective game player. #guild… |
2:55 PM | eLearningGuild | Time is drawing short. Any final thoughts you’d like to share about today’s topic? #GuildChat #games |
2:55 PM | BrightTweet | .@Quinnovator Don’t hate the player, hate the gamification (when it’s been poorly designed) #guildchat |
2:55 PM | urbie | #guildchat A7 What happens when game efforts are successful beyond expectations? What will you follow next time? |
2:55 PM | angelammpowers | A7) When building a game is worth the time and resources. It will always be fun if done well, but will there be good ROI? #guildchat |
2:55 PM | urbie | RT @eLearningGuild: Time is drawing short. Any final thoughts you’d like to share about today’s topic? #GuildChat #games |
2:56 PM | eLearningGuild | Explore how mobile tech is being used for learning games at #mLearnCon this June. Details: http://t.co/4J0z4XbJFj #GuildChat #games |
2:56 PM | MelMilloway | I wrote a post a bit ago about making games challenging, you guys can check it out here. https://t.co/FoZBU8plVs? #guildchat |
2:56 PM | angelammpowers | Thank you @eLearningGuild Learned a lot today! #guildchat |
2:56 PM | urbie | RT @eLearningGuild: Explore how mobile tech is being used for learning games at #mLearnCon this June. Details: http://t.co/4J0z4XbJFj #Guil… |
2:57 PM | Quinnovator | wrote a book about how to design serious games about a decade ago: http://t.co/xfugi8fonX. Maybe too early? ;) #guildchat |
2:57 PM | eLearningGuild | Share what you know! We’re currently accepting proposals for our Online Fourms. Details here: http://t.co/WqALbyzn0u #GuildChat |
2:57 PM | NuvolaNetworks | RT @eLearningGuild: Explore how mobile tech is being used for learning games at #mLearnCon this June. Details: http://t.co/4J0z4XbJFj #Guil… |
2:57 PM | LnDDave | RT @eLearningGuild: Explore how mobile tech is being used for learning games at #mLearnCon this June. Details: http://t.co/4J0z4XbJFj #Guil… |
2:57 PM | GarrettMesser | Any games/app recommendations that help you have a better real life? i.e #habitrpg #mindbloom #fitbit competition #guildchat #games |
2:57 PM | NuvolaNetworks | Great insights during today’s #guildchat! See you all again next Friday! |
2:57 PM | LnDDave | RT @angelammpowers: Thank you @eLearningGuild Learned a lot today! #guildchat |
2:57 PM | valarywithawhy | I think games can be great tools & should be treated as such. Learn to use them effectively & use them when appropriate #guildchat |
2:57 PM | deacti_vate | I pulled this up as something I think is a good example of game based learning: http://t.co/4OfgIj7Mf0 #guildchat |
2:58 PM | urbie | #guildchat What about blended learning games? Some online some real-world? I’m planning/researching for one atm. |
2:58 PM | eLearningGuild | Our topic for next week is Mobile Technologies and Performance Support. Click here for details: http://t.co/VlNroVdhZZ #GuildChat |
2:58 PM | valarywithawhy | Be open to good gamification because it’s not about points, badges, and leaderboards #guildchat |
2:58 PM | LnDDave | RT @eLearningGuild: Share what you know! We’re currently accepting proposals for our Online Fourms. Details here: http://t.co/WqALbyzn0u #G… |
2:58 PM | LnDDave | RT @eLearningGuild: Our topic for next week is Mobile Technologies and Performance Support. Click here for details: http://t.co/VlNroVdhZZ … |
2:58 PM | Minreeva | Thanks for the insights everyone! Awesome first time here on #guildchat ! Looking forward to more (we don’t have things like this in the PH) |
2:59 PM | LnDDave | Thanks for a great chat everyone. I’m gonna go play some games now. :-) #GuildChat |
2:59 PM | eLearningGuild | Have feedback about #GuildChat, or a topic you’d like to see explored in a future chat? Let us know! http://t.co/C58zeUsXZe |
2:59 PM | willconstantine | RT @eLearningGuild: Our topic for next week is Mobile Technologies and Performance Support. Click here for details: http://t.co/VlNroVdhZZ … |
2:59 PM | valarywithawhy | Thanks to everyone. Lots of great ideas! #guildchat |
2:59 PM | BrightTweet | #guildchat Sth we’ve not mentioned is emotion: truly immersive experiences need investment in the situation, resonant dilemmas & decisions |
3:00 PM | willconstantine | Great chatting with all of you! Have a great weekend! #GuildChat |
3:00 PM | eLearningGuild | Thanks for joining #GuildChat everyone. We’ll see you next week. Look for a transcript of today’s chat soon! |
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